664938b31d74d

664938b31dc7f
1 Guest is here.
 

Topic: [Obsolete] SS2 Vurt's misc stuff
Page: « 1 ... 4 [5]
Read 52752 times  

664938b31e537voodoo47

Re: SS2 Vurt's misc stuff
664938b31e5aa
Wait, what? The mod is purely graphical, yes? What exactly is it breaking?
just as the guy says, with the mod installed, after triggering the sequence, there is no explosion, no explosion sound, only the glass gets broken. no idea how can this happen, and with all the other stuff at hand, no time to investigate.

664938b31e803Chandlermaki

Re: SS2 Vurt's misc stuff
664938b31e864
Yep, same problem here.

664938b31e96dvoodoo47

Re: SS2 Vurt's misc stuff
664938b31e9bd
found out why this is happening while fixing something else - the new explosion is larger than the old one, and it won't fit into the emitter anymore. add this to your gamesys.dml to fix it:
Code: [Select]
+ObjProp -3933 "Scale"
{
"" 0.25, 0.25, 0.25
}
note: while this fixes the medsci explosion, it might break something else, so use at your own risk.


//also, the "caution" sticker on the new turret texture needs to be reversed to show properly ingame. and there is no updated texture for the destroyed turret, making things look slightly weird.
« Last Edit: 16. November 2013, 23:20:36 by voodoo47 »
Re: SS2 Vurt's misc stuff
664938b31ecc2
Dust when this mod will be here?
https://www.youtube.com/watch?v=o4YZVWmxhQU
I would be glad if you would have seen this mod

664938b31ed72voodoo47

Re: SS2 Vurt's misc stuff
664938b31edc1
vurt is busy with modding other game at this moment. also, I don't really need that mod, as I've got enough dust of my own.
Re: SS2 Vurt's misc stuff
664938b31f002
as I've got enough dust of my own.
what fashion is?
Re: SS2 Vurt's misc stuff
664938b31f2a1
Not sure if i think dust works that well, when i think of it. This isn't exactly The Nostromo, you get the impression that Von Braun is close to sterile.

664938b31f4a6voodoo47

Re: SS2 Vurt's misc stuff
664938b31f500
agreed. the dust mod would fit Thief1/2 much better.
what fashion is?
that is a million dollar question.
Re: SS2 Vurt's misc stuff
664938b31f8ff
agreed. the dust mod would fit Thief1/2 much better.
no
that is a million dollar question.
for the money to create a better SS3

664938b31faefOneofTheMany

Re: SS2 Vurt's misc stuff
664938b31fb44
Dust? On a space station? Is there something wrong with their air conditioner?

664938b31fbd3voodoo47

Re: SS2 Vurt's misc stuff
664938b31fc1d
well they do have a rather nasty worm problem.

664938b31fcb4OneofTheMany

Re: SS2 Vurt's misc stuff
664938b31fd02
Nasty little buggers, those annelids

664938b32004bRocketMan

Re: SS2 Vurt's misc stuff
664938b3200a1
That and the fact that dust is made largely of skin so as long as there are people, or life forms that shed epithelial cells, there will be dust.

664938b320131OneofTheMany

Re: SS2 Vurt's misc stuff
664938b32017b
I didn't know that. Makes sense then.
Re: SS2 Vurt's misc stuff
664938b320351
That seemed somewhat unlikely to me so I called the mythbusters. And what do you know, dust isn't made of skin particles to any significant degree. It's all type of things, as you would expect.
Re: SS2 Vurt's misc stuff
664938b32047a
yeah that did sound pretty strange, there would be a ton of dust around my computer if there was any truth to it, but there's none, it's all in places where i never go or wouldnt even fit lol 

664938b32050cOneofTheMany

Re: SS2 Vurt's misc stuff
664938b320558
So it's Jamie's beard that flies around then
1 Guest is here.
A hard-to-resist proposition, surely?
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
664938b32067e