🔒 New resource request - Rickenbacker maps (completed)

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voodoo47Quote
Note - this is now included in SCP, do not use unless you know what are doing.


so as we all know, Rickenbacker lacks proper maps, probably because of the time constraints. and it would be really nice to have them created - if available, we could implement them in SCP.

-must fit the general SS2 map aesthetics.
-must be reasonably accurate.
6647bf9ef1fd0
unn_atroposQuote
I would modestly suggest my Blueprints of the U.N.N. Rickenbacker for this.
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ZylonBaneQuote
I stand by my opinion that automapping rick1 in any sort of useful way is basically impossible. It's sliced into so many layers that to fit every layer into the map window they would all have to be ridiculously small. Rick2 and rick3 are the opposite-- they're so tiny that you don't even need a map.
6647bf9ef2190
voodoo47Quote
I'm quite sure that something could be done. somewhat accurate maps are still better than no-maps.

no such thing as perfection in this world.
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ZylonBaneQuote
The horror...
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