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Can't seem to get either the tool or the mods to work
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Topic:
Can't seem to get either the tool or the mods to work
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Throwaway
#0
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10. January 2023, 21:13:11
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Heya, i have been trying to play the game on my mac but i can't seem to make the mods work. I use the installer via Wine, do as told(choosing the game location, which shouldn't be in program files) and then run the mod manager.
After activating the only mod i have installed so far, i saw that it didn't work and the numbers on the dial wasn't blue either.
What should i do? can someone write step by step again in case i am missing or send/show their own games files so i can see?
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voodoo47
#1
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10. January 2023, 21:21:44
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you mean you can run the modmanager, but it's not doing anything? what does the mod_path in your cam_mod.ini say? is the mod actually extracted in the DMM folder?
the easiest solution would be to create a fully modded install on a windows computer, and then simply move it to the target machine.
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Throwaway
#2
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10. January 2023, 21:30:46
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Yup i can run the mod manager, i can run the game through it(and the mod is activated on it) but neither that console is blue nor can i see any effects of the mod.
; manager with extended info, last played timestamps, sorting/filtering etc.
; ---------
; Mod paths
; ---------
; the max path count is 63 for "uber_mod_path" and "mod_path" combined
here is mod path, if i understood correctly.
I can't really install it in a windows machine, if i could, i would just play it there sadly.
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voodoo47
#3
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10. January 2023, 21:39:28
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no, the actual mod path should look somewhat like this;
mod_path .\DMM\SHTUP-ND+.\patch_ext
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OP
#4
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11. January 2023, 10:15:10
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; these are mod paths that override the active FM in the search order
uber_mod_path osm+ubermod
; these are normal mod paths which are applied after the active FM in the search order
;mod_path MyBowMod+.\TexturePack
; patch_ext.crf contains some compatibility fixes/tweaks for the updated version
mod_path .\DMM\SCP_beta4+.\patch_ext
This?
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voodoo47
#5
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11. January 2023, 13:23:36
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yes. so the mod path is active, that means as long as the mod actually exists inside the DMM folder, then it should load ok.
you are aware that SCP alone will not give you the blue pad on the phones, right?
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throwaway
#6
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11. January 2023, 15:37:52
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i actually am not, considering that i didn't know which mods activate the blue pads on the phone.
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voodoo47
#7
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11. January 2023, 15:44:37
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the blue pads would be SHTUP, if you don't have it loaded, the phones will not change.
check the bar on the street, if you see a hot bowl of ramen, then SCP is active.
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throwaway
#8
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11. January 2023, 15:49:07
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Yeah, i remember a bowl of ramen.
Then, can you help with setting up subs for the game? the music is so loud that i can't properly hear a lot of things.
I downloaded this yesterday but wasn't sure what to do exactly. I changed the file as the read me said but it didn't work.
https://www.systemshock.org/index.php?topic=9508.0
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voodoo47
#9
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11. January 2023, 16:01:30
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iirc you just load it using the modmanager, no manual edits are necessary on a SS2tool install.
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throwaway
#10
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11. January 2023, 16:13:04
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Oooh- i need to load the rar file, gotcha.
Thanks for the help, sorry for the trouble.
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voodoo47
#11
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11. January 2023, 18:07:20
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np - this is the helpdesk, that's where trouble go by definition.
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ZylonBane
#12
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11. January 2023, 18:13:07
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Quote by throwaway:
the music is so loud that i can't properly hear a lot of things.
Then why haven't you turned down the music volume?
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sarge945
#13
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11. January 2023, 22:52:27
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You should try turning off/on EAX as well, sometimes the sound can be a bit wonky if it's not properly enabled/disabled.
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