🔒 Tool for converting Ultima Underworld and Shock 1 Levels into Unity.
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05. January 2014, 13:37:39
#15
xdiesp_Quote
Don't give up Hank, this thing rocks. 05. January 2014, 14:08:55
yeah, as mentioned before, "play a fully working SS1 opengl port/remake" is on my "to do before I die" list.#16
05. January 2014, 20:16:35
#17
hank morganQuote
Thanks for the encouragement. I've fixed the vertical texture alignment issue to my satisfaction. As well as that I've managed to add support for the really tall levels in the game which I had a feeling was going to bite me in the ass later on since I had previously used a fixed height for the absolute top ceiling of the level. Luckily I was able to copy the Abysmal project solution to that issue so I'm happy to report that the level geometry and texturing is looking okay except for a few edge cases and slopes that should be easy enough to resolve down the line. I've also opened up some Cyberspace levels in the tool and they look okay except for the wrong textures but I assume that's down to how cyberspace is a different mode in SS1.
06. January 2014, 08:34:24
Treat that as more of a flight sim mode, than standard fps.#18
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