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SS2 Olfred's Fixed Objects
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SS2 Olfred's Fixed Objects
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Read 163985 times
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voodoo47
#72
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01. November 2016, 21:59:38
Re: SS2 Olfred's fixed objects
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the tool is something you run before you start to load mods, not a mod loader. for now.
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Marvin
#73
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01. November 2016, 22:25:50
Re: SS2 Olfred's fixed objects
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Well, my idea was that this project is a pure bugfix collection, similar to the misdml fixes, and should be included in the game regardless of anyone's personal taste or aesthetic preferences since it does not contain anything that could be remotely considered as debatable or dubious. The download count is just further proof.
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voodoo47
#74
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01. November 2016, 22:42:16
Re: SS2 Olfred's fixed objects
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well, who knows what the future holds.
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Olfred
#75
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01. November 2016, 23:06:44
Re: SS2 Olfred's fixed objects
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Quote by voodoo47:
congrats, Olfred.
uuhm yaaay!
But the credits should also go to you for packaging and managing it. And everyone else who keeps on reporting me
broken
fixable models in an easy to work fashion
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voodoo47
#76
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21. October 2023, 19:22:49
Re: SS2 Olfred's fixed objects
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and the 50k download mark has been passed silently.
anyway, v13 is up. //and v14. a few more objects to make it more in line with some SCP objects.
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Last Edit: 27. October 2023, 17:22:14 by voodoo47
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Salk
#77
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22. October 2023, 05:56:20
Re: SS2 Olfred's fixed objects
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Congratulations on the v13 release!
And thanks.
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Berrick McCrae loads fabric into a dying contraption at the Carolina Cotton Works facility.
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