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SS2 Repairman
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66497f41d131a
voodoo47
#24
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14. March 2020, 21:04:29
66497f41d1381
1.06 - aand the rick turrets were not doing what they should under certain circumstances. fixed. also tiny boost to the maintenance tool turret heal.
66497f41d14a6
JML
#25
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15. March 2020, 09:58:02
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What did it heal before? 4hp?
66497f41d15b0
voodoo47
#26
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15. March 2020, 12:50:55
66497f41d1602
5hp, now it's 6. it's still cheaper to let it die and just fix it again, but whatever.
66497f41d1693
JML
#27
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15. March 2020, 13:11:46
66497f41d16de
Ok. You might want to update the first post saying "5 hp per one skill level".
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voodoo47
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Deu sex
#28
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21. January 2021, 19:03:04
66497f41d183e
As a continuation of the droid immortality mod, do you think it could be possible to be able to maintain robots you repaired, assuming you have the adequate maintenance skill of course (idk, like 3/4 for lower tier robots and 5 for higher tier ones ?)
66497f41d18d1
voodoo47
#29
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21. January 2021, 19:42:21
66497f41d194d
yes, but not implemented on purpose, this mod is supposed to give repair more value, not maintenance.
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Deu sex
#30
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23. January 2021, 01:50:56
66497f41d1a27
fair enough
66497f41d1b04
voodoo47
#31
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01. August 2021, 14:30:50
66497f41d1b5a
so I had the brilliant idea of making those two turrets on ops which are already destroyed when the player arrives repairable as well,
while
keeping their unique and permanent smoke jets intact - sounded like a 5 minute fix.
yeah right. anyway, done and Repairman 1.08 is up, the two already destroyed ops turrets now sport a turret top, allowing a proper repair.
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RoSoDude
66497f41d1c4f
JDoran
#32
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01. August 2021, 15:49:42
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Great, thanks.
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voodoo47
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voodoo47
#33
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21. October 2023, 18:34:22
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1.09 is up - SCP beta5 compatibility fix. time to get this party started.
//quick reupload, handles a possible edge case scenario that could theoretically happen with SCPb4. I think there has been just one download, that person is encouraged to redownload.
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Last Edit: 22. October 2023, 11:51:46 by voodoo47
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