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Topic:
Lonely Space
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Katonik
#0
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29. March 2024, 09:40:17
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Hi. I'm a big fan of System Shock 2, and also an Indie dev. Working on an System Shock-like immersive sim game: Lonely Space.
Will be glad to hear criticism and tips on how to make the game better.
Free Demo available on Steam:
https://store.steampowered.com/app/2664120/Lonely_Space/
Acknowledged by:
Valet2
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fox
#1
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29. March 2024, 12:44:11
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Looks interesting at first glance. How many people are working on this?
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Katonik
#2
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29. March 2024, 13:14:35
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fox
Worked solo for 2 years. After the last Steam Next Fest another dev joined. There are also several 3D artists that I order assets from.
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fox
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ZylonBane
#3
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29. March 2024, 15:40:02
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The title is certainly on the nose.
https://www.youtube.com/watch?v=CvEh6oPfX4Q
Looks like SS2, Prey, and Soma thrown in a blender.
Is that
Arial
you're using for the UI font? I hope that's temporary.
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Valet2
#4
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29. March 2024, 19:20:55
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Wow, looks very promising!
The stuff to be fixed I found so far:
- you can stuck between the closet and the table in the dining room of the ship (only Q or E helps to unstuck);
- you can interact with the object through walls;
- if you lowered the external ship's bridge while staying inside there's no call back button inside
- not customisable controls, really?
- it's better to pause the game and lock controls when you're in the menu;
- objects can be thrown or pushed through walls...
oh wait, one of them was the power cell I had to plug in to open the door!
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Katonik
#5
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29. March 2024, 22:14:56
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ZylonBane
Definitely!
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Katonik
#6
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29. March 2024, 22:22:41
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Valet2
Thank you, will check the bugs.
My colleague is working on customizing controls right now, many people are asking for it.
In what place was it possible to interact with objects through the walls? I thought I had already fixed all such bugs...
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Join2
#7
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30. March 2024, 09:15:23
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Certainly shows promise. Wishlisted for final release build.
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Valet2
#8
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30. March 2024, 19:32:05
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Quote by Katonik:
In what place was it possible to interact with objects through the walls?
The first hangar bay, for example. You can interact with the box inside the upper container through its back side.
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Katonik
#9
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30. March 2024, 19:35:43
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Valet2
Thank you, will check and fix!
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You're messing with my Zen thing, man.
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