664924113558a

6649241135a11
1 Guest is here.
 

Topic: Higher-res intrface graphics files Read 773 times  

664924113673f
Non-obj higher-resolution textures aren't naturally supported, but 400 manages to do this. Could however it's doing it through .inc and .mtl files be done for the files in the intrface folder, such as SIM and main?
66492411370bc
voodoo47
Alright. What about disabling filtering in the main menu then?

6649241137515ZylonBane

664924113756b
Non-obj higher-resolution textures aren't naturally supported, but 400 manages to do this.
WTF? If increasing the resolution of terrain textures wasn't supported, then 400 wouldn't be able to do it. 400 can do it, therefore it IS supported.
66492411377f9
Learn to read, ZB. Naturally supported. I can replace obj files with higher-resolution ones by just putting a png of a higher size there, it works just fine. But if I do that with, say, fam files they're stretched out like hell.

Edit: No, not stretched out. They're just put there without being downsized to the proper size so it just shows a small portion of the texture. Which still looks like shit.

6649241137ad8ZylonBane

6649241137b35
Learn to read, ZB. Naturally supported.
Learn what words mean. Anything with support built into the engine is "naturally" supported. "Unnatural" support would be something like replacing an engine DLL to provide non-native functionality.

Terrain is fundamentally not textured like objects. Instead of assigning each surface a U/V, each surface is assigned a fixed scale. So no matter what the resolution of the texture is, the rendered texel density will remain the same. If you give it a small texture, the texture will repeat a lot, and if you give it a big texture, it will repeat less. That's why, if you want to change the scale of a terrain texture, you have to explicitly override it by providing a material file. That is the "natural" solution.

As for interface graphics, they are NOT textured polygons. They're just 2D bitmaps.

6649241137bd7voodoo47

6649241137c2a
and they cannot be upsized, afaik.

Your name:
This box must be left blank:

What does the U.N.N start with?:
1 Guest is here.
A conversation presupposes that the other one may be right.
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
6649241137d31