SS2 New sounds for Bitching Betty

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OneofTheManyQuote
Tags: °sound °SS2

Hi! I'm planning on using the HEV suit voice commands from Half-Life instead of "Betty", the voice heard whenever Goggles' doing something.
Can I do this? How am I doing this? What audio format does NewDark prefer? And what should the folder path be?

//EDIT: Download attached. Just a little something I threw together for you all to enjoy. :)
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KolyaQuote
You need to find Bitching Betty's sound files in SS2's resources. They are inside snd.crf or snd2.crf (crf files are renamed zip archives). Once you know the name and place of a sound file that you want to override with your mod, you can rebuild that path inside DataTempMods.
To replace the sound where Betty says "Left" in the stereo test in the game's options screen, you would create this folder structure inside DataTempMods: snd\BBetty\english\left.wav

NewDark can use OGG compressed audio files too, as mentioned in the modders_notes.txt that you can find in the doc folder. This will make your mod much smaller.
When you're happy with the results you just compress the snd folder you created inside DataTempMods, give it a name like SS2_OneofTheMany_BitchingHEVSuit.7z and upload it to some file host. Then post the link here.

Acknowledged by: OneofTheMany
6637b4f485ce1
ZylonBaneQuote

Quote by OneofTheMany:
Can I do this? How am I doing this? What audio format does NewDark prefer? And what should the folder path be?
Download other sound mods. Do what they do.
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OneofTheManyQuote
Thanks guys!
6637b4f485e5a
xdiespQuote
About the fyle type you should be using, I used to do this:

- I would open any Betty sound file with Audacity;
- import inside it any file I wanted (wavs of any quality, mp3s, wma etc);
- then I would export it, and it would be in the same rate\quality as the original (but with all the new content)
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