SS2 Blue Mod Manager
1 Guest is here.
66486c85a5487
13. May 2013, 22:17:23
#20
BorodinQuote
Nevermind, I just found it basically imports them automatically.13. May 2013, 23:02:42
It reads the folder names inside DMM, yeah. When activating a mod it adds that folder name to the load-chain of the game (in cam_mod.ini).#21
14. May 2013, 14:41:17
#22
bluemessQuote
Next version will not require application restart after changes in DMM folder.14. May 2013, 19:09:08
Do you plan on basic conflict detection? (I mean just warning user that activating this mod will overwrite these files that were added in a previous mod, nothing fancy).#24
Legal stuff
Privacy Policy & Terms of Service Contact