6647c8552fe2f

6647c85530e76
1 Guest is here.
 

Topic: Citadel Conversion Project [unfinished] Read 13234 times  

6647c85531741
As many of you know, TTLG currently has a forum dedicated to the Citadel Conversion Project - bringing the original game into SS2.  This appears to have been stalled for some time, and there are thoughts that it might be better to archive (not delete) it until there's further activity.

I know that some here have been involved in this in the past, so if there are strong feelings either way then it might be worth popping over to TTLG or leaving your comments here.


//attaching the last WIP build - note that this is not playable, and you will need to run it through Shocked if you want to be able to reach all levels and areas.

//screenshot gallery at Valet2's place: http://vk.com/album-756159_230040007
« Last Edit: 27. March 2016, 21:57:45 by Kolya »
Re: Citadel Conversion Project
6647c85531961
Looks like someone cleaned up the old house. Lots of forums moved to the Vault. Well done. As for CCP I have no strong emotions.

6647c85531c4eRocketMan

Re: Citadel Conversion Project
6647c85531ca5
I do.  If there are any resources (files) or indispensible explanations/tutorials in there, they should be preserved.  Let that be a stepping stone for FM creators... I believe certain people jumped through some technical hoops to reproduce ss1 properly. 

6647c85531d9fvoodoo47

Re: Citadel Conversion Project
6647c85531dee
agreed.
Re: Citadel Conversion Project
6647c85531ef3
I can't imagine there's be much downside to archiving rather than deleting unless the TTLG server is really creaky.

Personally though I have little opinion either way. I left TTLG and given the circumstances there's no realistic prospect I'll return, therefore it isn't really my business any more.
Re: Citadel Conversion Project
6647c85531fdb
Just wondering: "Given the circumstances"?
Because they are trying to change things a bit over there.
Re: Citadel Conversion Project
6647c855320f0
I don't really see going into details as being advantageous- or fair- and such things generally end up just sounding petulant. Take "given the circumstances" (which probably sounds a bit more loaded than intended) to mean a nice neutral "irreconcilable differences that are unlikely to be resolved", and I genuinely wish the new mods over at TTLG all the best.
Re: Citadel Conversion Project
6647c855324b8
Just wondering: "Given the circumstances"?
Because they are trying to change things a bit over there.
In what way? Never been a TTLG user but no one can deny that it's in bad need of reanimation.
Re: Citadel Conversion Project
6647c855325de
Well they hired some moderators for Commchat and they are cleaning up the forumtable and also did some under the hood optimisations (thanks to Al_B who's helping us as well). I think they're on a good way.
Re: Citadel Conversion Project
6647c855326c7
Practically every Shock fan left long ago except, you know, for HIM) and the Shock forums resemble a ghost town.Seems a little bit late ...
Re: Citadel Conversion Project
6647c855329c5
I think this website is partially responsible (in the best possible way) for the demise of the System Shock forums on TTLG.  This is simply the better place to discuss the System Shock series due in no small part to the work Kolya puts in.  However, there's no plan to delete the Shock forum there and there are fans who go to TTLG for other reasons.

I can't imagine there's be much downside to archiving rather than deleting unless the TTLG server is really creaky.
Yes - this is the plan, archive rather than delete.  It would go into the archive section and could be moved back into the main forum area at a later date if it were to be actively worked on again.  As a personal opinion I think that it would be better hosted here, but that would of course depend on those working on the project.
Acknowledged by 2 members: icemann, callum13117

6647c85532a7aCrawdad

Re: Citadel Conversion Project
6647c85532ac7
So has any one gone anywhere with this project? From what i have seen of Kolya and Christines work, I bet they could do some amazing stuff with this.
Re: Citadel Conversion Project
6647c85532b9f
I don't know from nothing. No one ever saw me work.
Acknowledged by: Nameless Voice

6647c85532c26callum13117

Re: Citadel Conversion Project
6647c85532cf4
Geez, I'd love to play through the CCP. I understand everyone's busy, and the audience is diminishing, but I totally dig this idea!
Re: Citadel Conversion Project
6647c85532ee4
I still remember their hard work during 2002-2004... and still wanna play these unfinished levels, because they look just awesome! If they could upload all the missions like they did with TSP (The Shock Project)... JediK, are you there?

6647c85532f9fRocketMan

Re: Citadel Conversion Project
6647c85532ff7
You're more likely to get a prompt response from Enchantermon I think.  He was the last lead on the project.
Re: Citadel Conversion Project
6647c855330f2
I could probably put together an archive since I have the most up to date build. Can't do it immediately though, so I may need poking if I forget.

6647c85533190RocketMan

Re: Citadel Conversion Project
6647c855331e2
I shall be your pokemon!

6647c8553326dvoodoo47

Re: Citadel Conversion Project
6647c855332bc
bopp.
Acknowledged by: RocketMan
Re: Citadel Conversion Project
6647c855333c1
Heh, there's no realistic chance of me being able to do it this weekend, which means I will inevitably forget, again. I did start the process of moving stuff into a proper mod folder last time, at least.

6647c85533450voodoo47

Re: Citadel Conversion Project
6647c855334a2
auto bump with two-week timeout initiated.
Re: Citadel Conversion Project
6647c855335cb
That'll commence my two weekly get something done while I remember cycle.

(Well, I've separated everything into a ND friendly folder, I just need to test that I've got everything necessary and the minimum that is unnecessary. Plus whether to include all the sounds that aren't implemented but will add to the archive size...)

6647c8553366avoodoo47

Re: Citadel Conversion Project
6647c855336e6
we are (mostly) out of the 56k era, so I wouldn't worry about the filesize too much.
Re: Citadel Conversion Project
6647c8553382f
I'm out of the 56k era, but not out of the restrictive data cap era yet due to not having A/VDSL available in my semi rural location- I only have 6gb a month. I'll be able to do it but the odd 100mb here or there does add up for me, unfortunately.

I've got a 4g connection so speed itself isn't a problem.

Your name:
This box must be left blank:

Name the default melee weapon in System Shock 2:
1 Guest is here.
Tim has discovered infinite energy!
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
6647c85533986