6648fdb818f20
1 Hour
1 Day
1 Week
1 Month
Forever
Forgotten Password
Sign up
35 Guests, 2 Members
vektor, Al_B
Home
Sign up
About
MOTHER
Search
Mobile
Page:
«
1
[
2
]
Home
»
Community
»
Engineering
»
New resource request - Rickenbacker maps (completed)
6648fdb819729
1 Guest is here.
New topic
Topic:
New resource request - Rickenbacker maps (completed)
Page:
«
1
[
2
]
Read 26933 times
6648fdb819ca9
aluminumhaste
#24
Report
25. March 2018, 15:06:53
6648fdb819d10
Awesome, thanks.
Can I load up a save from the previous level to get these maps or do I need to start a whole new game?
6648fdb819e8b
voodoo47
#25
Report
25. March 2018, 15:24:27
6648fdb819ed7
a save from before entering Rick for the first time is enough.
6648fdb81a091
JosiahJack
#26
Report
25. March 2018, 19:21:11
6648fdb81a0e8
You missed the secret room by the chemical store area, down the ramp past the debris:
https://m.youtube.com/watch?v=jnNOPK3UOJI
6648fdb81a17b
voodoo47
#27
Report
25. March 2018, 19:40:45
6648fdb81a1c4
that is a Secmod addition.
6648fdb81a423
Grosnus
#28
Report
25. March 2018, 19:59:10
6648fdb81a47f
Secmod. Thank god, I thought I am going to have a heart attack
6648fdb81a6be
RoSoDude
#29
Report
25. March 2018, 20:06:45
6648fdb81a70c
Dang, didn't see this when it was originally posted. Amazing job Grosnus! Now The Body of the Many is uniquely disorienting for being the first level without a proper map, as it should have been. This looks great.
6648fdb81a8a2
ZylonBane
#30
Report
21. October 2018, 15:28:09
6648fdb81a8ef
@Grosnus
, we've integrated this into SCP, and it seems to be working well so far. Just one graphical tweak needed to the rick3 map background image.
The curvy outline on some maps is supposed to represent the exterior hull of the ship. Since this map is of the
bridge at the top of the Rickenbacker
, this outline doesn't make sense.
6648fdb81aaaf
Grosnus
#31
Report
21. October 2018, 22:21:30
6648fdb81aafc
Originally I was taking hints from geometry of the level itself - mainly relation between bridge windows and the escape pod, but the long tunnel that goes into The Many would stretch the hull too far beyond bridge, so I made that "bump" as small as possible. Still, didn't really work for me, so I don't mind changing it.
I noticed something weird about original map though. It shows Deck C as the very top part of ship:
but you can see
in the cutscenes
that it's actually more like a thin wing on both sides of the ship, TIE Fighter style. There is simply no room there for bridge of any shape.
Personally, looking at the cutscenes I'd say the bridge is
closer to the front of the Rickenbacker
.
Anyway, here's another design, this would also take into account windows in Diego's quarter:
Acknowledged by:
Bratmanntoffel
6648fdb81abd6
ZylonBane
#32
Report
22. October 2018, 01:38:47
6648fdb81ac21
Thanks, that works for me.
1 Guest is here.
New topic
Excuses, excuses, excuses. What a week. Hard times are back.
Page:
«
1
[
2
]
Home
»
Community
»
Engineering
»
New resource request - Rickenbacker maps (completed)
Contact
SMF 2.0.19
|
SMF © 2016
,
Simple Machines
|
Terms and Policies
Green theme
Brown theme
Bright theme
Match OS theme
FEEP
Loading...
6648fdb81ad08