66499aa2bfbcf

66499aa2c0190
1 Guest is here.
 

Topic: SS2 Olfred's Fixed Objects
Page: « 1 ... 3 [4]
Read 163231 times  

66499aa2c05dcvoodoo47

Re: SS2 Olfred's fixed objects
66499aa2c065d
the tool is something you run before you start to load mods, not a mod loader. for now.
Re: SS2 Olfred's fixed objects
66499aa2c09fe
Well, my idea was that this project is a pure bugfix collection, similar to the misdml fixes, and should be included in the game regardless of anyone's personal taste or aesthetic preferences since it does not contain anything that could be remotely considered as debatable or dubious. The download count is just further proof.

66499aa2c0abcvoodoo47

Re: SS2 Olfred's fixed objects
66499aa2c0b0e
well, who knows what the future holds.
Re: SS2 Olfred's fixed objects
66499aa2c1009
congrats, Olfred.
uuhm yaaay!
But the credits should also go to you for packaging and managing it. And everyone else who keeps on reporting me broken fixable models in an easy to work fashion :)

66499aa2c10e4voodoo47

Re: SS2 Olfred's fixed objects
66499aa2c113a
and the 50k download mark has been passed silently.

anyway, v13 is up. //and v14. a few more objects to make it more in line with some SCP objects.
« Last Edit: 27. October 2023, 17:22:14 by voodoo47 »
Acknowledged by: JML
Re: SS2 Olfred's fixed objects
66499aa2c1335
Congratulations on the v13 release!

And thanks.

Your name:
This box must be left blank:

Name the default melee weapon in System Shock:
1 Guest is here.
Don't you listen to a single word he says, I may not be living but I know my wires aren't dead.
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
66499aa2c1477