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Message: [quote author=Zygo link=msg=66485 date=1391984179] My presumption was that both were for moderating the player seeing spawning behaviour, raycast was for situation where the player could be close to a spawn but for example on the other side of a wall or on a sublevel above/ below and thus unable to see it, while farthest would mean that the markers furthest from the player are used first. That's conjecture though, I never had to test them. [/quote]
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