[Obsolete] SS2 Community Patch (SCP) Beta 4
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664974ca5a36f
01. November 2017, 15:49:26
#5
ETPCQuote
Outstanding job. Now go and rest, our heroes.01. November 2017, 17:40:53
#6
KillerBudgieQuote
Quote by ZylonBane:
Next you'll be saying that you're going to 'Squirrel' us away!Here we go again! So this release we made heavy use of the new Squirrel scripting support to implement a lot of really cool stuff. One might even say we went a little nuts with it.
01. November 2017, 20:24:02
Thanks for this!#7
One thing though - at the end of the PDF manual, where it says:
"Are We Insane?"
The answer you gave ("Yes.") isn't very insane. It would be much more appropriate if it said:
"Are We Insane?
What penguin?"
01. November 2017, 20:28:19
or even better;#8
Quote by SCP flash and eject setup on the sg hybrid with RealSG:
NVGuaranteedLoot0="OneRifledSlug"; NVRelayTrap2On="BeginScript"; NVRelayTrap2Off="Null"; NVRelayTrap2TDest="[Me]"; NVRelayTrap2TOn="Init"; NVRelayTrap2OnDelay=500; NVRelayTrap2TCount=1; NVCreateAndLinkOn="Init"; NVCreateAndLinkCount=1; NVCreateAndLinkCreate="og-shot flash"; NVCreateAndLinkLinkType="~DetailAttachement"; NVCreateAndLinkLinkData1Field="Type"; NVCreateAndLinkLinkData1Value="2"; NVCreateAndLinkLinkData2Field="vhot/sub #"; NVCreateAndLinkLinkData2Value="0"; NVCreateAndLinkLinkData3Field="joint"; NVCreateAndLinkLinkData3Value="12"; NVCreateAndLinkLinkData4Field="rel pos"; NVCreateAndLinkLinkData4Value="0.12, -1.6, 0"; NVCreateAndLinkLinkData5Field="rel rot"; NVCreateAndLinkLinkData5Value="274"; NVCreateAndLink2On="Init"; NVCreateAndLink2Count=1; NVCreateAndLink2Create="og-shot eject"; NVCreateAndLink2LinkType="~DetailAttachement"; NVCreateAndLink2LinkData1Field="Type"; NVCreateAndLink2LinkData1Value="2"; NVCreateAndLink2LinkData2Field="vhot/sub #"; NVCreateAndLink2LinkData2Value="0"; NVCreateAndLink2LinkData3Field="joint"; NVCreateAndLink2LinkData3Value="10"; NVCreateAndLink2LinkData4Field="rel pos"; NVCreateAndLink2LinkData4Value="0, -1, 0"; NVCreateAndLink2LinkData5Field="rel rot"; NVCreateAndLink2LinkData5Value="180"; NVRelayTrapTDest="&~DetailAttachement"; NVRelayTrapOn="EffectFire"; NVRelayTrapTOn="TurnOn"; NVRelayTrap3On="Slain"; NVRelayTrap3Off="null"; NVRelayTrap3TDest="&Contains"; NVRelayTrap3TOn="shotlink"; NVRelayTrap3OnDelay=10; NVRelayTrap4On="shotfrob"; NVRelayTrap4Off="null"; NVRelayTrap4TDest="&~DetailAttachement"; NVRelayTrap4TOn="shotkill";
Acknowledged by 2 members: Nameless Voice, ThiefsieFool
01. November 2017, 21:45:30
#9
Quote by JDoran:
No, that would have been "lol so random". AKA excruciatingly lame.The answer you gave ("Yes.") isn't very insane. It would be much more appropriate if it said:
"Are We Insane?
What penguin?"
True insanity knows itself.
Acknowledged by: K-Bone
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