66473f4cd62b1

66473f4cd691a
1 Guest is here.
 

Topic: SS2 Olfred's Fixed Objects
Page: « 1 ... 3 [4]
Read 162147 times  

66473f4cd6e0evoodoo47

Re: SS2 Olfred's fixed objects
66473f4cd6e73
the tool is something you run before you start to load mods, not a mod loader. for now.
Re: SS2 Olfred's fixed objects
66473f4cd713a
Well, my idea was that this project is a pure bugfix collection, similar to the misdml fixes, and should be included in the game regardless of anyone's personal taste or aesthetic preferences since it does not contain anything that could be remotely considered as debatable or dubious. The download count is just further proof.

66473f4cd71dfvoodoo47

Re: SS2 Olfred's fixed objects
66473f4cd722f
well, who knows what the future holds.
Re: SS2 Olfred's fixed objects
66473f4cd7659
congrats, Olfred.
uuhm yaaay!
But the credits should also go to you for packaging and managing it. And everyone else who keeps on reporting me broken fixable models in an easy to work fashion :)

66473f4cd7762voodoo47

Re: SS2 Olfred's fixed objects
66473f4cd77bc
and the 50k download mark has been passed silently.

anyway, v13 is up. //and v14. a few more objects to make it more in line with some SCP objects.
« Last Edit: 27. October 2023, 17:22:14 by voodoo47 »
Acknowledged by: JML
Re: SS2 Olfred's fixed objects
66473f4cd791b
Congratulations on the v13 release!

And thanks.

Your name:
This box must be left blank:

Name the default melee weapon in System Shock 2:
1 Guest is here.
It turns blue.
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
66473f4cd7a38