🔒 SCP Beta 2 Issue Reporting

1 Guest is here.
Page: 1/102▶▶
664704084e19a
voodoo47Quote
Submit all SCP Beta 2 bug reports here.

all issues should preferably be logged in the google doc.
664704084e4a6
MarvinQuote
Hey, voodoo, since you're here: Could you post a SCP2 savegame for Command? Can be with God mode, too, I need one for testing purposes.
664704084e578
voodoo47Quote
unless you require something very specific (all doors opened or similar), you can simply add first_level command1.mis into your cam.cfg and then start a new game. you will start on command1.
664704084e7c3
MarvinQuote

Quote by voodoo47:
unless you require something very specific (all doors opened or similar), you can simply add first_level command1.mis into your cam.cfg and then start a new game. you will start on command1.air values not screwed up,
I know that, thanks, but I also need to visit rec1, rec2, and ops4 (I want to to fix the german map files) and I don't suppose the elevator(s) and doors would be set up correctly. So yeah, the very specific one. :)
664704084e8d2
voodoo47Quote
yeah, you need to trigger a specific questvar to enable the elevator. ah, I get it, you want an actual savegame from a real playthrough - I can give you one from my pre-release beta2 run, might not work 100% correctly with the public build, but should serve your purposes.
Page: 1/102▶▶

Legal stuff

Privacy Policy & Terms of Service Contact