🔒 System Shock 1 custom High Quality Soundfont
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05. July 2018, 09:56:22
Extremely late reply sorry for that, I've been back to SS1 since the new beta release of Nightdive a few weeks ago (which is a BLAST to play by the way !), since I'll have a lot of time now, I've decided to redo this project from scratch, I've already created saves to a lot of different places in the game so I should have pretty much all music samples and dynamic alterations to work with, since I also do music production as a semi-pro hobby on Cubase now, my knowledge of MIDI has improved a lot, so it shouldn't take months to get there, expect news pretty soon !#10
05. July 2018, 15:16:52
#11
nintendoeatsQuote
Hey there! I have been working on something laterally related: https://steamcommunity.com/sharedfiles/filedetails/?id=1428252618My project right now is a version using a whole bunch of soundfonts to do really cool stuff, so I'm going to add the version you uploaded. I think it has a lot of potential. Executive sounds damn cool with it.
I do note some voice volume inconsistencies between sections (Security C for example).
13. July 2018, 23:06:15
That's really cool stuff you've got there !#12
I'm merging and carefully selecting sounds from 9 different huge free to use soundfonts, it's very long and the software I'm using (Viena) is crashing a lot unfortunately ! I only started seriously 3 days ago and I'm at instrument 15 / 127, once I've completed the 127 instruments there will be drumkits and effects, and after that, specific stuff related to System Shock in particular to adjust volume / reverb / pan / etc... to have a neat soundfont !
The only thing I'm kind of afraid of is the size of the soundfont, I'm trying my best to get the smallest great sounding samples but the soundfont is already +- 100 Mb with only the 15 instruments I've imported yet.. with cleaning !! I hope this is because it's the most complicated ones, I wanted to not go beyond 1 Gb but that will be complicated I fear.. I'll do my best to avoid that !
Otherwise I'll just delete instruments not used by System Shock in particular but that will require very careful analysis of all instruments being used by SS during all samples alterations ! Can be done though.
16. July 2018, 20:46:51
I just finished the 128 (I was counting the 0) instruments, some of them doesn't sound great with system shock though, but I intend to stay as close as possible to the composer's vision so I won't alterate instruments in the first iteration of the SystemShockSoundfont, I'll try to find same instruments but make them sound better for the ones that really don't fit.#13
For those who want a sneak peak of the current state of the project it's here :
Link removed replaced by lattest alpha hotfix version :
https://mega.nz/#!O1gATIYD!YoxR_cHbMrHyoRWt-AG8_FjYYTygfBbtKJwF4cFhnQA
16. July 2018, 21:55:48
#14
nintendoeatsQuote
Research Labs now sounds like it was done by The Police a la Walking On The Moon, which is kinda neat. May I ask what soundfont or hardware you are using as a reference point for the "composer's vision"?Legal stuff
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