💡 SS1 weapons and ammo stats
Lead Pipe All TriOptimum security personnel are trained in the use of clubs, pipes and similar instruments.
| Image: https://www.systemshock.org/forumpics/SS1-stats/weapons/lead_pipe_icon.png Image: https://www.systemshock.org/forumpics/SS1-stats/weapons/lead_pipe.png | ||||||||||||||||||
TS-04 Laser Rapier This energized lance projects a monofilament thread that is suspended in a contained energy field. Upon contact, the thread slices through organic and synthetic materials, permanently disabling most creatures and robots. The rapier is usually carried only by senior security officers and military commanders.
| Image: https://www.systemshock.org/forumpics/SS1-stats/weapons/laser_rapier_icon.png Image: https://www.systemshock.org/forumpics/SS1-stats/weapons/laser_rapier.png | ||||||||||||||||||
ML-41 Minipistol Designed primarily as a defensive weapon, this minipistol is standard issue for TriOptimum executives.
| Image: https://www.systemshock.org/forumpics/SS1-stats/weapons/mini_pistol_icon.png Image: https://www.systemshock.org/forumpics/SS1-stats/weapons/mini_pistol.png | ||||||||||||||||||
SV-23 Dart Pistol This gun provides excellent control of laboratory animals, delivering an explosive bite or a paralyzing neurotoxin.
| Image: https://www.systemshock.org/forumpics/SS1-stats/weapons/dart_pistol_icon.png Image: https://www.systemshock.org/forumpics/SS1-stats/weapons/dart_pistol.png | ||||||||||||||||||
Magnum 2100 Standard issue for TriOptimum security officers, this pistol is a preferred offensive tool in confined spaces. Rounds are designed for high damage.
| Image: https://www.systemshock.org/forumpics/SS1-stats/weapons/magnum_icon.png Image: https://www.systemshock.org/forumpics/SS1-stats/weapons/magnum.png | ||||||||||||||||||
AM-27 Flechette Favored among TriOptimum security officers, this 6mm submachine gun fires needle-like ammunition.
| Image: https://www.systemshock.org/forumpics/SS1-stats/weapons/flechette_icon.png Image: https://www.systemshock.org/forumpics/SS1-stats/weapons/flechette.png | ||||||||||||||||||
RF-07 Skorpion The RF-07 is a 9mm submachine gun similar to the flechette, but larger, with heavier ammunition. This is the most powerful weapon in the standard TriOptimum security arsenal.
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MARK III Assault Rifle This full-sized combat rifle is based on the 2064 Interlocutor KR-5.
| Image: https://www.systemshock.org/forumpics/SS1-stats/weapons/assault_rifle_icon.png Image: https://www.systemshock.org/forumpics/SS1-stats/weapons/assault_rifle.png | ||||||||||||||||||
DC-05 Riot Gun For riot situations, this weapon provides maximum knock-back with minimal damage (recommended for neutralizing less-dangerous targets).
| Image: https://www.systemshock.org/forumpics/SS1-stats/weapons/riot_gun_icon.png Image: https://www.systemshock.org/forumpics/SS1-stats/weapons/riot_gun.png | ||||||||||||||||||
MM-76 Accelerator Rail Gun This heavy assault weapon propels a grenade-like projectile that explodes on contact and is capable of penetrating heavy armor.
| Image: https://www.systemshock.org/forumpics/SS1-stats/weapons/rail_gun_icon.png Image: https://www.systemshock.org/forumpics/SS1-stats/weapons/rail_gun.png | ||||||||||||||||||
SB-20 Mag-Pulse Rifle The intense electromagnetic bursts from this rifle damage any shielded circuitry. It is the recommended means of deactivating malfunctioning combat robots.
| Image: https://www.systemshock.org/forumpics/SS1-stats/weapons/mag-pulse_icon.png Image: https://www.systemshock.org/forumpics/SS1-stats/weapons/mag-pulse.png | ||||||||||||||||||
Sparqbeam Sidearm Although meant as a personal defense device, the sparqbeam generates a respectable offensive blast at higher settings. Note: A single blast desintegrates corpses while contained items fall on the floor. (Tip by Kyur)
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DH-07 Stun Gun This gun throws a weak plasma projectile at a target, discharging an arc that registers 10 kV to stun living creatures and damage cyborgs.
| Image: https://www.systemshock.org/forumpics/SS1-stats/weapons/stun_gun_icon.png Image: https://www.systemshock.org/forumpics/SS1-stats/weapons/stun_gun.png | ||||||||||||||||||
ER-90 Blaster This new laser weapon fires a pulse of high-energy ultraviolet light. The built-in liquid nitrogen cooling system allows for high-intensity damage.
| Image: https://www.systemshock.org/forumpics/SS1-stats/weapons/blaster_icon.png Image: https://www.systemshock.org/forumpics/SS1-stats/weapons/blaster.png | ||||||||||||||||||
RW-45 Ion Rifle Prototypes of this advanced energy beam gun evolved from late-model beam sidearms. It delivers a powerful stream of ionic particles with more force than normal blaster guns.
| Image: https://www.systemshock.org/forumpics/SS1-stats/weapons/ion_rifle_icon.png Image: https://www.systemshock.org/forumpics/SS1-stats/weapons/ion_rifle.png | ||||||||||||||||||
LG-XX Plasma Rifle No description available.
| Image: https://www.systemshock.org/forumpics/SS1-stats/weapons/plasma_rifle_icon.png Image: https://www.systemshock.org/forumpics/SS1-stats/weapons/plasma_rifle.png |
Information taken from the ICE Breaker.
Thanks to Karen for writing it all down in the first place, to ZylonBane for more & better images and to myself for re-coding.
Also see: System Shock 1 - Weapon Effectiveness
Adding the HUD icons would be a cool improvement too.
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