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Message: [quote author=Kolya link=msg=30323 date=1315092727] Mirror of Shadowspawn's Tools Page: http://www.angelfire.com/games4/shadowspawn/Tools.html [hr] [html]<div style="color:#00FFFF;background:url('https://www.systemshock.org/index.php?action=dlattach;topic=3092.0;attach=4444;image') repeat-y;padding:1em;max-width:1024px;"><b><i>This is mytools page. These are utilities I've developed (often with help from other forummembers) to manage objects and AI meshes. Check back often, you never know whatyou'll find here!</i></b><hr><p><a href="https://www.systemshock.org/index.php?action=dlattach;topic=3092.0;attach=4454">TIMtoE - </a> Convert Thief3 Static Meshes to .E format. Finish the conversion to 3DS using Eto3DS (In the "<a href="https://www.systemshock.org/index.php?action=dlattach;topic=3092.0;attach=4446">Free The Objects</a>" toolkit).</p><p><a href="https://www.systemshock.org/index.php?action=dlattach;topic=3092.0;attach=4448">MeshFix - </a>Upgrade and tweak the Illumination and Transparency of your custom AI meshes</p><p><font ><a href="https://www.systemshock.org/index.php?action=dlattach;topic=3092.0;attach=4447">General Purpose Motion Database</a> Thief 2 - Expanded motions for T2 users. This will be available for TG and TDP shortly.</p><p><a href="https://www.systemshock.org/index.php?action=dlattach;topic=3092.0;attach=4449">Meshscale</a> - This tool is usedto resize AI or objects, usually objects with joints that don't scale properlyin Dromed. </p><p><a href="https://www.systemshock.org/index.php?action=dlattach;topic=3092.0;attach=4446">Free The Objects</a> -Version 3.0. - This tool kit consists of 3 tools. </p><ul> <li>RTGto3DS - converts the AI models which Looking Glass Studios left us in the mesh.crf file. It changes them back into a 3DS model which can be edited by many 3D modeling programs. Not all AI meshes had these files available to us.</li> <li>Eto3DS - converts the Looking Glass Studios intermediate .E file format back into a 3DS file. Most useful when paired with...</li> <li>BintoE - converts the Looking Glass Studios .bin format back into .E format. Version 1.0 can now handle AI meshes from Thief, Thief II, and System Shock II.</li></ul><p>Motion Database Work -Thanks to Weyoun and Zygopterafrom TTLG. I've decomposed the motion database to showus all of the valid combinations oftags we can play with. Get your copy here...</p><ul> <li> <a href="https://www.systemshock.org/index.php?action=dlattach;topic=3092.0;attach=4456">Thief II Motion Tags</a> </li> <li> <a href="https://www.systemshock.org/index.php?action=dlattach;topic=3092.0;attach=4458">Thief Gold Motion Tags</a> </li> <li> <a href="https://www.systemshock.org/index.php?action=dlattach;topic=3092.0;attach=4457">Thief TDP Motion Tags</a> </li> <li> <a href="https://www.systemshock.org/index.php?action=dlattach;topic=3092.0;attach=4455">System Shock II Motion Tags</a> </li></ul><p><a href="https://www.systemshock.org/index.php?action=dlattach;topic=3092.0;attach=4450">Motion Database Tools</a>. - The Motion Database Editor, Motion DB dumper, and some basic directions</p><p><a href="https://www.systemshock.org/index.php?action=dlattach;topic=3092.0;attach=4452">Thief TDP Motion Schemas</a>.- Original Thief motion schema</p><p><a href="https://www.systemshock.org/index.php?action=dlattach;topic=3092.0;attach=4453">Thief Gold Motion Schemas.</a>- Thief Gold motion schema</p><p><a href="https://www.systemshock.org/index.php?action=dlattach;topic=3092.0;attach=4459">Thief 2 Motion Schemas </a>. -Thief 2 motion schema</p><p><a href="https://www.systemshock.org/index.php?action=dlattach;topic=3092.0;attach=4451">SS2 Motion Schemas</a>- Motion schema for SS2</p><hr></div>[/html] [/quote]
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