🔒 [Obsolete] SS2 Vurt's Mods
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08. September 2011, 21:53:15
A slight case of overbombing? I can get behind the redone plants on the Von Braun, they're awesome, but in a futuristic underground station these trees look out of place to me.#15
EDIT: What Emon said.
Sure, it's lifeless, but it's supposed to be a bleak future setting. One tree without leaves could symbolise that.
08. September 2011, 21:56:13
#16
Quote by vurt:
Typically, yes, but the fully technological feeling of the place may have been intentional as Kolya mentioned.Any city has trees, too lifless without 'em, imo, placement isnt final though.
But it's your mod; obviously you can do what you like.
Oh and by the way: there's only one "h" in Hydroponics.
08. September 2011, 22:00:51
Well i think i'll keep them, i think that station is just so dull, but you're probably right that it's intended to be that way. BUT, Imo, earth should have something that represents.. earth. It shouldnt look almost exactly like the Von Braun, but with even less plant life future doesnt need to mean post apocalyptic.#17
I'm not a native english speaker so i'm probably gonna keep you busy if you're gonna correct all my spelling errors Enchantermon but thanks for the correction.
09. September 2011, 01:46:16
These are awesome models. I'd love to see, in addition to the ones you've already done, improved plant models that conform to the same general dimensions and appearance as the originals. You know, for the purists like me. #18
09. September 2011, 02:02:06
and the good news is that for those of us who don't want to incorporate gameplay changes with these improved plant models, we can always just pull the models that are direct replacements, out of the mod and install them by themselves.#19
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