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Message: [quote author=ZylonBane link=msg=112814 date=1499535208] When a quest note is added it manually plays the same beep sound as when all status messages are displayed, so it's a little louder than usual because the same sound is being played twice simultaneously. When a quest note is marked complete it plays the success sound from the hacking minigame. I haven't found either to be particularly distracting. The UI is already pretty beepy and bloopy. [/quote]
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