SS2 Hemopenia Mod

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664b013344576
ZylonBaneQuote
System Shock 2 Hemopenia Mod v1.0
06 Jan 2022
by ZylonBane

Requires SS2 NewDark patch v2.48 or higher.
Designed for main campaign, but should also be compatible with all FMs.

This mod gives you a game of SS2 where all the crew just laid down for a little nap.
- Removes all blood stains from walls and objects.
- Removes all blood sprays.
- Removes all bloody calligraphy.
- Removes all dismembered members.
- Removes all disturbing discorporations.
- Recapitates all decapitations.

https://www.youtube.com/watch?v=9_bwAH4ZxG4
664b01334471a
voodoo47Quote
told ya the emit trap on eng2 843 (which SCP disables, but not removes) might come in handy one day.

fm hangmen will not be removed though.
664b0133447e6
ZylonBaneQuote
It was actually a nuisance to deal with, because the DML had to work with both SCP and vanilla. I had to include an extra line to disable the added SCP emitter.
664b0133448a0
voodoo47Quote
yes, but the old emitter could be reused, if it weren't there, it would be one more line.
664b01334496a
ZylonBaneQuote
Well, the same amount of lines. Either to change the added emitter to emit a ball, or to emit nothing.
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