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SS2 Infinite: Replace Neuro-Reflex Dampening with Kinetic Redirection
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Topic:
SS2 Infinite: Replace Neuro-Reflex Dampening with Kinetic Redirection
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QUICK HELP:
1.
Install the game
, 2.
Patch it with SS2Tool
, 3.
Download the attached archive
, 4.
Load it with Dark engine Mod Manager
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pcgames30
#0
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11. December 2015, 21:53:09
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I want to replace in System Shock Infinite PSI Tier 1 the Neuro-Reflex Dampening
(Eliminates all weapon kickback) with Kinetic Redirection (Pulls an object towards you),
which is important and necessary for getting objects like ammo, hypos, nanites, weapons
and tools high up or behind small windows.
How can I do this with ShockEd?
Roland
«
Last Edit: 02. March 2016, 16:40:55 by Kolya
»
Acknowledged by:
daniel
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voodoo47
#1
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12. December 2015, 00:24:59
Re: Bring Kinetic Redirection (PSI-Pull) back in the game
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yes you can.
Acknowledged by:
daniel
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xdiesp
#2
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12. December 2015, 14:26:24
Re: Bring Kinetic Redirection (PSI-Pull) back in the game
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I can show you how, but it's a lenghty procedure. It would be faster if I made you a mutator, or implement the feature in the latest patch (it's a good idea, a youtuber asked the same). Notice that items up high don't require Psi Pull to get them, you can just shoot them (like with cryokinesis, or the pistol).
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pcgames30
#3
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17. December 2015, 21:45:05
Re: Bring Kinetic Redirection (PSI-Pull) back in the game
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To implement the feature in the latest patch would be fine.
In System Shock 2 are some places, where only Psi Pull helps.
Maybe it's not necessary in System Shock Infinite, but I appreciate
it as useful.
Thanks,
Roland
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ZylonBane
#4
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17. December 2015, 22:37:25
Re: Bring Kinetic Redirection (PSI-Pull) back in the game
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Burma-Shave.
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Kolya
#5
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17. December 2015, 23:00:04
Re: Bring Kinetic Redirection (PSI-Pull) back in the game
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Cheer up face.
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xdiesp
#6
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18. December 2015, 09:05:47
Re: Bring Kinetic Redirection (PSI-Pull) back in the game
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Here's the addon, have fun! It applies to pre-existing savegames and replaces Neuro-Reflex Dampening with Kinetic Redirection. But it has a side effect: the targeting reticle around enemies is back to vanilla, aka short range. If you see any bugs, please give me a shout. And
Merry Christmas
.
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pcgames30
#7
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18. December 2015, 17:47:47
Re: Bring Kinetic Redirection (PSI-Pull) back in the game
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Thank You very much for your work!
I will test it and tell You my experience.
And Merry Christmas to You too.
Roland
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pcgames30
#8
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21. December 2015, 23:19:06
Re: Bring Kinetic Redirection (PSI-Pull) back in the game
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I was on Deck 4, when I installed your Psi Pull Addon.
Then I went to Deck 2 and pulled all the ammo and nanites down, which I couldn't get before.
After that, I paid a visit to the Cargo Bays on Deck 1 and collected all the good things
on the crates, which I wanted to have. It was just like picking Easter Eggs, a great joy!
The targeting reticle around enemies and objects is shown like always.
I'm playing System Shock Infinite in Version 2.43 and your Addon works like a charm.
The game runs fine and now it feels perfect to me.
Thank You very much!
Roland
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Last Edit: 07. January 2016, 18:10:09 by pcgames30
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