SS2 Repairman

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66491fcacbf9b
voodoo47Quote
also, I'm thinking about lowering the repair requirements for the VB turrets - currently, you either need hack 4 and a couple of nanites, or repair 4 and a lot of nanites to get them on your side, making the hack a better choice fairly clearly. requiring only repair 3 (so cheaper on the skills, but much more expensive on the nanites) might work better.
66491fcacc0eb
DanQuote
Agreed, that'll make for a much better balance!
Your REP 3 requirement would actually be fantastic to further motivate class specialisation in multiplayer. In particular with an increased loot hose percentage :-)
66491fcacc1c4
voodoo47Quote
ok, 1.04 is up - even more file cleanup, fixed a small issue with the inverted turret corpse, and lowered the repair requirements for VB turrets.

again, clean install required, do not update by dropping the 1.04 files into your 1.03 (or older) folder.
Acknowledged by 3 members: JML, RoSoDude, Dan
66491fcacc27a
voodoo47Quote
1.05 attached to the first post - making sure everything will work as it should with the upcoming updated Christine's fan missions.
66491fcacc323
voodoo47Quote
1.06 - aand the rick turrets were not doing what they should under certain circumstances. fixed. also tiny boost to the maintenance tool turret heal.
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