🔒 System Shock Infinite 2.0 looking for playtesters

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6647132d1f4af
voodoo47Quote
the crashdumps compress nicely, if you zip one with 7zip, it should have around 20-40MB.

//also, anyone reporting an issue or submitting a crashdump should also attach his shock2.log to the post. so basically, zip the crashdump, upload it somewhere, post the link, and add the log as attachment. or paste the contents into the post using the code /code tags.
6647132d1f834
VegoraptorQuote
Sorry, did not know that. Attempt 2, for the sake of convenience.

Code:
-: CPU: arch=x86-64 , fam=586 , cpus=6
: SIMD: SSE=3 , 3DNow=0
: OS Version: 6.1.7601 Service Pack 1
: Desktop resolution: 1680 x 1050
: Virtual desktop resolution: 1680 x 1050
: -----------------------------------------------------------
: CWD: C:\Users\Simon\Desktop\SS2
: -----------------------------------------------------------
: App Version: System Shock 2 Patch Final 2.4
: --------------------- misc config -------------------------
: resname_base .\+.\DataPermanentMods\res+.\Data+.\Data\res
: cd_path .
: load_path .+.\DataPermanentMods+.\Data
: script_module_path .+.\DataPermanentMods+.\Data
: movie_path .\DMM\INF2\cutscenes+.\cutscenes+.\Data\cutscenes
: mod_path .\DMM\INF2+*.\DMM\Shmup+*.\DMM\Deutsch+*.\DMM\Eldron Psi+*.\DMM\Rapier+*.\DMM\Protocol Droid+*.\DMM\Frobber Reaver+*.\DMM\3R EMP+*.\DMM\Iface+*.\DMM\Tacticool+*.\DMM\Vurt Water+*.\DMM\Vurt Organics+*.\DMM\Vurt Misc+*.\DMM\Vurt Flora+*.\DMM\Rebirth (Obj)+*.\DMM\Arcaniac+*.\DMM\400 (Tex)+*.\DMM\Shtup+*.\DMM\Shnup+*.\DMM\Fixes+.\patch_ext
: install_path .+.\DataPermanentMods+.\Data
: fm
: game_screen_size 1280 960
: game_screen_depth 32
: game_screen_flags 45
: game_full_screen 1
: screen_size 640,480
: screen_depth 16
: game_hardware 1
: single_display_mode 2
: ui_scale_mode 2
: use_d3d_display
: framerate_cap 100.0
: SlowFrame 4
: SlowFrameUI 10
: force_32bit
: force_32bit_textures
: mipmap_mode 2
: lm_mipmap_mode 0
: lm_init_texmem 2
: lm_filter_margin 1
: disable_lightmap_aniso
: tex_edge_padding 2
: alpha_test_as_opaque
: multisampletype 8
: d3d_disp_enable_distortionfx
: sfx_device 1
: sfx_channels 48
: sfx_vol_music -1777
: sfx_vol_2d -125
: sfx_vol_3d 0
: sfx_mixer_timeout 200
: game shock
: obj_min -6144
: obj_max 2560
: max_refs 10240
: gui_font fonts\mainfont
: skip_intro
: crop_movies
: new_mantle
: z_far 512
: render_weapon_particles
: legacy_force_match_unrefs 0
: shock_single_bind_set
: shock_quicksave_slot 14
: edit_screen_depth 16
: -----------------------------------------------------------
: Enumerating D3D9 adapters (1)...
:    Adapter 0
:       device name: \\.\DISPLAY1
:       driver     : aticfx32.dll
:       descr      : AMD Radeon HD 6800 Series
:       driver ver : 0x00080011-000A0535
:       vendor id  : 0x00001002
:       device id  : 0x00006738
:       subsys id  : 0xE178174B
:       device guid: D7B71EE2-2478-11CF-CE71-72C1BEC2
:       Modes
:          640 x 480 x 16
:          720 x 480 x 16
:          720 x 576 x 16
:          800 x 600 x 16
:          1024 x 768 x 16
:          1152 x 864 x 16
:          1280 x 720 x 16
:          1280 x 768 x 16
:          1280 x 800 x 16
:          1280 x 960 x 16
:          1280 x 1024 x 16
:          1360 x 768 x 16
:          1360 x 1024 x 16
:          1366 x 768 x 16
:          1400 x 1050 x 16
:          1440 x 900 x 16
:          1600 x 900 x 16
:          1600 x 1200 x 16
:          1680 x 1050 x 16
:          640 x 480 x 32
:          720 x 480 x 32
:          720 x 576 x 32
:          800 x 600 x 32
:          1024 x 768 x 32
:          1152 x 864 x 32
:          1280 x 720 x 32
:          1280 x 768 x 32
:          1280 x 800 x 32
:          1280 x 960 x 32
:          1280 x 1024 x 32
:          1360 x 768 x 32
:          1360 x 1024 x 32
:          1366 x 768 x 32
:          1400 x 1050 x 32
:          1440 x 900 x 32
:          1600 x 900 x 32
:          1600 x 1200 x 32
:          1680 x 1050 x 32
:       Device Validation
:          validated ok, device added (0, E390000)
: Enumeration done
: D3DProvider: Enumerating adapter 0 modes
:    640 x 480 x 16
:    720 x 480 x 16
:    720 x 576 x 16
:    800 x 600 x 16
:    1024 x 768 x 16
:    1152 x 864 x 16
:    1280 x 720 x 16
:    1280 x 768 x 16
:    1280 x 800 x 16
:    1280 x 960 x 16
:    1280 x 1024 x 16
:    1360 x 768 x 16
:    1360 x 1024 x 16
:    1366 x 768 x 16
:    1400 x 1050 x 16
:    1440 x 900 x 16
:    1600 x 900 x 16
:    1600 x 1200 x 16
:    1680 x 1050 x 16
:    640 x 480 x 32
:    720 x 480 x 32
:    720 x 576 x 32
:    800 x 600 x 32
:    1024 x 768 x 32
:    1152 x 864 x 32
:    1280 x 720 x 32
:    1280 x 768 x 32
:    1280 x 800 x 32
:    1280 x 960 x 32
:    1280 x 1024 x 32
:    1360 x 768 x 32
:    1360 x 1024 x 32
:    1366 x 768 x 32
:    1400 x 1050 x 32
:    1440 x 900 x 32
:    1600 x 900 x 32
:    1600 x 1200 x 32
:    1680 x 1050 x 32
: D3DProvider: Enumeration done
: sw framerate cap requested (10000 us)
: D3DProvider StartMode: smode 1280x960x32 ; mode 640x480x32 (5 9 0 2D)
:    CreateDevice: res = D3D_OK ; 1280x960 fmt=35 zfmt=75 cnt=1 ms=8 swap=1 fs=1 hz=0 pres=1 flags=2
: Loaded script module "nvscript"
: Failed to load script module "traps"
: Failed to load script module "+xÂA"
: Loaded script module "allobjs"
: Failed to load script module "baseelev"
: sw framerate cap requested (10000 us)
: D3DProvider StartMode: smode 1280x960x32 ; mode 1280x960x32 (7 9 1 3D)
: sw framerate cap requested (10000 us)
: D3DProvider StartMode: smode 1280x960x32 ; mode 640x480x32 (5 9 1 2D)
: Loaded script module "nvscript"
: Failed to load script module "traps"
: Failed to load script module "+xÂA"
: Loaded script module "allobjs"
: Failed to load script module "baseelev"
: sw framerate cap requested (10000 us)
: D3DProvider StartMode: smode 1280x960x32 ; mode 1280x960x32 (7 9 1 3D)
: sw framerate cap requested (10000 us)
: D3DProvider StartMode: smode 1280x960x32 ; mode 640x480x32 (5 9 1 2D)
: sw framerate cap requested (10000 us)
: D3DProvider StartMode: smode 1280x960x32 ; mode 1280x960x32 (7 9 1 3D)
: sw framerate cap requested (10000 us)
: D3DProvider StartMode: smode 1280x960x32 ; mode 640x480x32 (5 9 1 2D)
: Loaded script module "allobjs"
: Loaded script module "nvscript"
: sw framerate cap requested (10000 us)
: D3DProvider StartMode: smode 1280x960x32 ; mode 1280x960x32 (7 9 1 3D)
6647132d1f9bc
voodoo47Quote
update to 2.43 before doing anything. the log is from 2.4 (crashdump 2 as well, I would assume), a release 2+ years old. ss2tool to the rescue (back up your cam_mod.ini before patching, and restore it once done or you will have to set up BMM from scratch).
6647132d1fa64
VegoraptorQuote
*facepalm*
That was waaaay to easy. (Everything works, everything is fine, thanks to voodoo).
Stupid me indeed.
6647132d1fb27
voodoo47Quote
just for fun - how the heck did you end up with such an old release? GOG and steam use 2.42 for quite a while afaik.

also;
.\DMM\Shnup
enjoy your peanut butter and brick sandwich.

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