664a9e9cefc8e

664a9e9cf019a
1 Guest is here.
 

Topic: SS2 Olfred's Fixed Objects
Page: « 1 ... 3 [4]
Read 163455 times  

664a9e9cf0663voodoo47

Re: SS2 Olfred's fixed objects
664a9e9cf06d8
the tool is something you run before you start to load mods, not a mod loader. for now.
Re: SS2 Olfred's fixed objects
664a9e9cf09f1
Well, my idea was that this project is a pure bugfix collection, similar to the misdml fixes, and should be included in the game regardless of anyone's personal taste or aesthetic preferences since it does not contain anything that could be remotely considered as debatable or dubious. The download count is just further proof.

664a9e9cf0a96voodoo47

Re: SS2 Olfred's fixed objects
664a9e9cf0ae4
well, who knows what the future holds.
Re: SS2 Olfred's fixed objects
664a9e9cf0fa1
congrats, Olfred.
uuhm yaaay!
But the credits should also go to you for packaging and managing it. And everyone else who keeps on reporting me broken fixable models in an easy to work fashion :)

664a9e9cf1054voodoo47

Re: SS2 Olfred's fixed objects
664a9e9cf10aa
and the 50k download mark has been passed silently.

anyway, v13 is up. //and v14. a few more objects to make it more in line with some SCP objects.
« Last Edit: 27. October 2023, 17:22:14 by voodoo47 »
Acknowledged by: JML
Re: SS2 Olfred's fixed objects
664a9e9cf1202
Congratulations on the v13 release!

And thanks.

Your name:
This box must be left blank:

How can you challenge a perfect, immortal ____? (Fill in the missing word):
1 Guest is here.
I knew your tricky tricks
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
664a9e9cf1314