Thief list of broken and lowpoly objects that need fixing

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6647de9cf3a3c
voodoo47Quote
everything fine as far as I can see. off to the TFix resource pack they go - thanks.

this should also be added to the TafferPatcher resource pack btw, as T2 uses the old wooden ladder models with untextured vertical bars as well.
6647de9cf3b0f
voodoo47Quote
quick note - vhotted candle2 wick very short, also very 2d so only visible from certain angles.
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OlfredQuote
I only added the vhot, anything else was the model you gave me.
Is this better now?
6647de9cf3ea9
voodoo47Quote
much better, thanks.
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NecrobobQuote
Right, repost in the proper thread this time. Thanks a lot for the link, voodoo47. :P
It goes as follows: Hey-heyyy, Bob of Necro Age-texture pack infamy here! I was told I could get some help with something in this neck of the woods. See, one of the main ways the Thief Gold resources in the Necro Age differ from the Metal Age resources is the lack of high poly human meshes. Because when I try, THIS happens: Image: http://lh3.googleusercontent.com/P8kE7PAkTgR4_tPAEzG5_wYjM7WSUYwP9Ma9goZ_cmU=w317-h633-no
Any chance any of you folks could take the time to help get some of the meshes to fit the Thief 1/Gold model rig?
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