6649d99eefa5f
1 Hour
1 Day
1 Week
1 Month
Forever
Forgotten Password
Sign up
41 Guests, 0 Members
Home
Sign up
About
MOTHER
Search
Mobile
Page:
«
1
[
2
]
Home
»
File Archives
»
SS2 Modifications
»
SS2 Repairman
6649d99ef00a7
1 Guest is here.
New topic
Reply
Topic:
SS2 Repairman
Page:
«
1
[
2
]
Read 16929 times
6649d99ef05b0
voodoo47
#24
Report
Quote
Reply
14. March 2020, 21:04:29
6649d99ef0640
1.06 - aand the rick turrets were not doing what they should under certain circumstances. fixed. also tiny boost to the maintenance tool turret heal.
6649d99ef076d
JML
#25
Report
Quote
Reply
15. March 2020, 09:58:02
6649d99ef07bf
What did it heal before? 4hp?
6649d99ef085a
voodoo47
#26
Report
Quote
Reply
15. March 2020, 12:50:55
6649d99ef08ad
5hp, now it's 6. it's still cheaper to let it die and just fix it again, but whatever.
6649d99ef093e
JML
#27
Report
Quote
Reply
15. March 2020, 13:11:46
6649d99ef0989
Ok. You might want to update the first post saying "5 hp per one skill level".
Acknowledged by:
voodoo47
6649d99ef0a8c
Deu sex
#28
Report
Quote
Reply
21. January 2021, 19:03:04
6649d99ef0ad8
As a continuation of the droid immortality mod, do you think it could be possible to be able to maintain robots you repaired, assuming you have the adequate maintenance skill of course (idk, like 3/4 for lower tier robots and 5 for higher tier ones ?)
6649d99ef0b6a
voodoo47
#29
Report
Quote
Reply
21. January 2021, 19:42:21
6649d99ef0bb6
yes, but not implemented on purpose, this mod is supposed to give repair more value, not maintenance.
6649d99ef0c3c
Deu sex
#30
Report
Quote
Reply
23. January 2021, 01:50:56
6649d99ef0c86
fair enough
6649d99ef0d66
voodoo47
#31
Report
Quote
Reply
01. August 2021, 14:30:50
6649d99ef0ded
so I had the brilliant idea of making those two turrets on ops which are already destroyed when the player arrives repairable as well,
while
keeping their unique and permanent smoke jets intact - sounded like a 5 minute fix.
yeah right. anyway, done and Repairman 1.08 is up, the two already destroyed ops turrets now sport a turret top, allowing a proper repair.
Acknowledged by 2 members:
Hikari
,
RoSoDude
6649d99ef0f14
JDoran
#32
Report
Quote
Reply
01. August 2021, 15:49:42
6649d99ef0f6c
Great, thanks.
Acknowledged by:
voodoo47
6649d99ef1044
voodoo47
#33
Report
Quote
Reply
21. October 2023, 18:34:22
6649d99ef109b
1.09 is up - SCP beta5 compatibility fix. time to get this party started.
//quick reupload, handles a possible edge case scenario that could theoretically happen with SCPb4. I think there has been just one download, that person is encouraged to redownload.
«
Last Edit: 22. October 2023, 11:51:46 by voodoo47
»
Your name:
This box must be left blank:
Name the default melee weapon in System Shock 2:
1 Guest is here.
New topic
Reply
And good luck, good luck, good luck, good luck, good luck. I heard you needed some.
Page:
«
1
[
2
]
Home
»
File Archives
»
SS2 Modifications
»
SS2 Repairman
Contact
SMF 2.0.19
|
SMF © 2016
,
Simple Machines
|
Terms and Policies
Green theme
Brown theme
Bright theme
Match OS theme
FEEP
Loading...
6649d99ef11fc