6646e2c999174

6646e2c99952c
1 Guest is here.
 

Topic: Neurotron Read 1975 times  

6646e2c99990bSirRandom

6646e2c99998c
This is an early alpha demo version of the retro rpg called Neurotron. Sure, it's not quite System Shock, and it's UI is tricky as hell. It plays out much like the old tile-based role-playing games (like Ultima 1-5), in a way that it's not fully turn-based. It was originally made for a game development competition entry.

http://www.indiedb.com/games/neurotron/downloads/neurotron-alpha-demo-01
6646e2c999bf0
This seems to be the main page for this game. It has some more infos and screenshots.: http://www.indiedb.com/games/neurotron
6646e2c999e11
I had a quick look at Neurotron today. This game looks and plays as if the last 25 years of game development never happened. Which may be a good thing, depending on your viewpoint.
A complete printable manual certainly is nice. When you watch the dorky live action intro video, you may feel at home or think they're overdoing it. And when you see the long description texts, in bad fonts on dark grungy backgrounds, you know it. Then the game starts, which is a tile and turn based affair with an elaborate but well explained user interface.
Everything looks a little too big, like the game was made in some dude's basement where screen resolutions never surpassed 1024x768. But it is not without charm. In the slow, meticulous gameplay lies the potential for great story telling and — a dark world that's only hinted at in the game's content but largely unfolds in the players mind. The sort of game rarely seen in the last 25 years. It might be in there.

Your name:
This box must be left blank:

Trioptimum executive Edward ____ (Fill in the last name):
1 Guest is here.
negativity is what's for breakfast!
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
6646e2c999f20