SS2 Straylight ADaOB v0.3.0
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12. October 2009, 14:50:23
As for firing overcharge shots faster: the best way to work around that is to carry multiple laser pistols and swap between them after each shot, allowing you to fire faster than a single gun can cool down.#160
12. October 2009, 15:30:00
#161
AccessViolationQuote
Quote by Nameless Voice:
As for firing overcharge shots faster: the best way to work around that is to carry multiple laser pistols and swap between them after each shot.
I do that: carrying up to three early-on when ammunition is scarce and the pistols have a small capacity. It's just always been that my button to switch firing modes is more accessible than the #5 button to swap guns. The game also doesn't swap to the gun with the most ammo (or possibly the best modifications), so if I've been away from a charger for any length of time, I sometimes end up quick-drawing a weapon with an empty clip.
13. October 2009, 18:00:40
This ought to fix the bug. Just drop this version of NVScript.osm in over the one that comes with ADaOB.#162
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13. October 2009, 18:00:47
It would be a great little addition if we could make it so that the old overload/normal/overload trick still worked, but damaged the gun. More resource-management decisions are always fun. #163
13. October 2009, 20:46:31
IIRC actually made normal shots damage the gun far less than overcharge shots (originally, both did the same damage to the gun, which was rather unfair.)#164
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