🔒 ✅ SS2Tool 4.8 default keybinds

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664a250c06b0b
DominionSeraphQuote
The default keybinds that SS2Tool sets are really awkward  It's non-standard WASD and you remove the weapon keybinds.  You have to change around 20 keybinds to get back to the basic functionality of SS2's original "Standard FPS" setup.

May I suggest you replace it with this?  It converts to standard WASD, removes weapon switch that was assigned to "C" (miskeying X for crouch shouldn't have you switching weapons) and adds health hypo to "H".


Code:
; This file was generated by System Shock (tm) 2.

bind - "equip_weapon crystal shard"
bind / shock_net_spew
bind 0 "equip_weapon fusion cannon"
bind 1 "equip_weapon wrench"
bind 2 "equip_weapon pistol"
bind 3 "equip_weapon shotgun"
bind 4 "equip_weapon assault rifle"
bind 5 "equip_weapon laser pistol"
bind 6 "equip_weapon emp rifle"
bind 7 "equip_weapon electro shock"
bind 8 "equip_weapon gren launcher"
bind 9 "equip_weapon stasis field generator"
bind : edit_command
bind = "equip_weapon viral prolif"
bind \ "equip_weapon worm launcher"
bind ` "equip_weapon psi amp"
bind a +moveleftfast
bind alt +backfast
bind backspace stop_email
bind c+alt toggle_compass
bind ctrl +query
bind d +moverightfast
bind del quickload
bind down +backfast
bind e +leanright
bind enter play_unread_log
bind esc sim_menu
bind f cycle_ammo
bind f1 "quickuse 1"
bind f1+shift "quickbind 1"
bind f10 "quickuse 10"
bind f10+shift "quickbind 10"
bind f11 "quickuse 11"
bind f11+shift "quickbind 11"
bind f12 "quickuse 12"
bind f12+shift "quickbind 12"
bind f2 "quickuse 2"
bind f2+shift "quickbind 2"
bind f3 "quickuse 3"
bind f3+shift "quickbind 3"
bind f4 "quickuse 4"
bind f4+shift "quickbind 4"
bind f5 "quickuse 5"
bind f5+shift "quickbind 5"
bind f6 "quickuse 6"
bind f6+shift "quickbind 6"
bind f7 "quickuse 7"
bind f7+shift "quickbind 7"
bind f8 "quickuse 8"
bind f8+shift "quickbind 8"
bind f9 "quickuse 9"
bind f9+ctrl screen_dump
bind f9+shift "quickbind 9"
bind h "use_obj med patch"
bind i toggle_mouse
bind ins quicksave
bind k toggle_compass
bind l msg_history
bind left +turnleftfast
bind m "open_mfd 26"
bind m+alt "open_mfd 45"
bind mouse1 +fire_weapon
bind mouse2 frob_object
bind mouse3 toggle_mouse
bind mouse_axisx mturn
bind mouse_axisy mlook
bind mouse_wheel_down "cycle_weapon -1"
bind mouse_wheel_up "cycle_weapon 1"
bind n "summon_obj nav marker"
bind o wpn_setting_toggle
bind p foot_sounds
bind print_screen screen_dump
bind q +leanleft
bind q+shift "+fly 1"
bind r reload_gun
bind right +turnrightfast
bind s +backfast
bind shift +creepon
bind space +jump
bind t chat
bind t+alt clear_teleport
bind tab toggle_mouse
bind u play_unread_log
bind up +walkfast
bind v wpn_setting_toggle
bind w +walkfast
bind x crouch
bind x+alt+shift quit_game
bind y "cycle_weapon -1"
bind z "cycle_weapon -1"

lookspring 0

mouse_invert 0

freelook 1

mouse_sensitivity 5.00000000

mouse_sensitivity_y_scale 1

crouch_unmount 1

mwheel_deadzone 0

664a250c06d53
KolyaQuote
I don't think I'll change this. IIRC a few keys had to be changed between v2.3 and NewDark. While the result is not standard WASD it isn't arbitrary either. I can't go into all the details now but one of the goals was to emphasize *leaning* by making it more accessible (eg forward lean had been some weird 3 button combo before). I could say something like "SS2 is not a standard FPS - hence no standard controls", but the truth is that everyone will have a different idea of the perfect key binds layout. Thank god you can change it now (without breaking weapons/shoot mode). :)
664a250c06e67
voodoo47Quote
weren't some default FPS setting included in the standard version of SS2? the GOG version does not have any though.
664a250c073a5
DominionSeraphQuote

Quote by Kolya:
I don't think I'll change this. IIRC a few keys had to be changed between v2.3 and NewDark. While the result is not standard WASD it isn't arbitrary either. I can't go into all the details now but one of the goals was to emphasize *leaning* by making it more accessible

Q and E are set to lean as per standard WASD; not that they're very useful as enemies can cameras can still see you.  Forward lean has pretty much no use.  Your aim point is in the center of the screen, so unless you're using it to look down over an edge you're not doing anything that a lean left or right can't do better.


Quote by Kolya:
I could say something like "SS2 is not a standard FPS - hence no standard controls", but the truth is that everyone will have a different idea of the perfect key binds layout.

Number keys being set to weapons has been standard since Doom.  WASD has been the user choice since Quake, so much so that it's been the default configuration for pretty much every game since Half Life 1.
Deus Ex had WASD.
Dead Space is a third person survival horror RPG with a keyed aim mechanic, and it uses WASD.
Freelancer is a space sim and it uses WASD.

System Shock 2 is a freelook-mouse 3D environment.  WASD is the standard for movement here.  System Shock 2 even had this as a preconfigured setup in the BINDS directory.  There's a reason for it -- it's great.
QWE alt with no weapon binds is... what?  Nothing.



664a250c0770a
DominionSeraphQuote

Quote by voodoo47:
weren't some default FPS setting included in the standard version of SS2?

Yup, CFGA0001.BND and CFGB0001.BND were "Standard FPS" and were WASD with QE lean, ~ through = as weapons.


Quote by voodoo47:
the GOG version does not have any though.

Nope, SS2Tools deletes them, and GOG is apparently using the wonky user.bnd that it replaces them with as their default.  I've contacted GOG about that as well, because this makes a great game look utterly retarded.
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