664ca1ad18b7c

664ca1ad1916a
1 Guest is here.
 

664ca1ad19c8aicemann

664ca1ad19ced
That second one looks super Dead Space-ish.
664ca1ad19e7f
The bots look Deus Ex HR-ish, partially due to the black and gold color theme. I like these designs because unlike the cyborg variants, these bionic designs strike a good balance between tech and bio in just the right way to be menacing and "kewl" at the same time.

664ca1ad19ff3ZylonBane

664ca1ad1a050
My opinion of these now is the same as when they were first revealed: Over-designed. Good enemy models should have distinct silhouettes, not be greebled all over with pipes and tubes sticking out everywhere.
664ca1ad1a3ba
It's normal for concept art to add more bangs and whistles to a design and make it more complex than it actually turns out in the game, so I'm not sure what the goal for the in-game model would have been.
« Last Edit: 28. November 2023, 18:59:27 by Marvin »

664ca1ad1a5e1sarge945

664ca1ad1a634
literally every one of these models has a unique silhouette and would be easily distinguishable in a battle scenario, so I don't see the problem?

The two humanoids are the closest to each other, but the completely different head shapes and large sword is a dead giveaway

664ca1ad1a866brouzouf

664ca1ad1a8b7
icemannDead Space got its name only because of the copyright hell around the System Shock series trademark which EA was trying to continue back then.
It was actually conceived as a System Shock 3 game right from the start, hence the remaining themes of biological monstrosities & crackpot AIs with just a simple guy caught in their place trying to fix whatever still can be.

664ca1ad1aa53ZylonBane

664ca1ad1aaae
That's a misleadingly mangled version of what actually happened.
there has long been a rumor that Dead Space was originally a third System Shock. Michael Condrey disavowed this rumor, saying that System Shock and its sequel were definitely a big influence, but the title was never officially attached.
while the influence of System Shock is still abundantly clear from the game, it was Resident Evil that became its main influence.
https://gamerant.com/resident-evil-dead-space-system-shock-connected-survival-horror-influence/

A System Shock sequel was never in planning nor development at Visceral Games. It was just an idea that was abandoned before they decided to make "Resident Evil in Space".

Your name:
This box must be left blank:

Name the main villain of the System Shock series:
1 Guest is here.
Dear people from the future: Here's what we've figured out so far...
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
664ca1ad1bc41