Citadel - System Shock Fan Remake

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icemannQuote
The benefits to making your own game engines. Get to add the features you want.
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JosiahJackQuote
Dynamic culling seems to be working quite well now.  Already a decent performance improvement.

Ability to load custom music is finally in.  Just need to do the tedious part and link the override system to each dynamic music snippet.  I also plan to have two types of overrides, snippets and looped where the dynamic music system does not do anything if looped is picked and instead it just continuously loops a provided mp3 override that way any custom mix ever made could be dropped in and used as is.  Or any mp3 music really.  Or .wav.  Haven't added support for midi + soundfont yet though but that's planned for later.
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JDoranQuote
Brilliant, mate! Any idea of when we might see a release, please?
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JustVisitingQuote
As a bonus performance improvement, perhaps you could use normal mapping for further geometric detail so not as many tris need rendered?
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