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Message: [quote author=xdiesp link=msg=73949 date=1405530925] That's Captain LKL, artist\tester\brainstormer of the mod. :thumb: If you want to test the [color=red][b]first Cyberspace[/b][/color], add this archive to Infinite and start a new game. It can be completed in 15 seconds, but I recorded a longer video to show how to 100% it. Let's recap, you enter Cyberspace when you hack into the old rigs; it's a timed mission (200 seconds) or you lose the chip; the goal is to beat the Algorythm with the ICE Rapier, and collect logs and modules. The map can be beaten without weapons, but I've added a pistol for testing purposes. Download: https://dl.dropboxusercontent.com/u/77839388/Cyberspace%20prototype.7z [youtube]https://www.youtube.com/watch?v=GpJcfjEKDz4&feature=youtu.be[/youtube] [b]UNN Atropos:[/b] that guy's let's play is a mine of useful informations. For starters, he doesn't follow Marie around; and is having problems with the weapon-per-enemy system. Which gave me an idea, having wrong weapons affect enemies in different ways. Robots might get slowed down by bullets, and hybrids go on fire (I'll have to check Secmod for that!). Oh, and artist rendition of the Rebirth+Infinite compatibility issue: [/quote]
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