SS2 System Shock Infinite 2.4
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17. July 2014, 20:04:54
#355
xdiespQuote
xerxes: thanks! If you have any mp3s suited for Cyberspace levels and various movies, please send them! The one from the previous video, and this attachment, are remixes of the same and I'm looking for alternatives.
18. July 2014, 00:28:43
#357
xerxesQuote
well here is my 1st try, i hope you find it usefull hehe[cyberspace by xerxes.mp3 expired]
18. July 2014, 22:06:03
#358
xdiespQuote
I plan to soften the RPG rules, by allowing mismatched weapons to deal small damage. It would even have carry a short stun component for guns, and a long one (a topple effect) for explosives.
20. July 2014, 10:35:58
#359
xdiespQuote
Here's the deal: mismatched weapons do a little damage and debuff the enemy: some might slow him down, or stumble him, or lay him flat for a while. While killing through debuff shots would still be too ammo expensive, mixing a debuff shot and actual damage would prove beneficial. It would even allow for a non-lethal playstyle.https://www.youtube.com/watch?v=4oFwOz1sxhY
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