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Message: [quote author=R Soul link=msg=63747 date=1384981800] Unfortunately that statue won't convert from bin to e, so any material shader changes would have to be made in the bin file itself. I did a brief comparison comparing two versions of one of my objects, one with phong and one without, but I wasn't able to see a connection between their differences and any of the hex values in dstat3.bin. [/quote]
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