Citadel - System Shock Fan Remake

3 Guests are here.
◀◀Page: 168/299▶▶
6647c701bb0bf
MarvinQuote

Quote by Synaesthesia:
Why not just have it blow up instead? Some of the death animations in SS1 made very little sense, after all. :)
'cause the hopper's death animation is one of if not the coolest one in SS1. It has to be in there. Too iconic.
Acknowledged by: ThiefsieFool
6647c701bb26d
JosiahJackQuote
X Force Door:




A door Josiah?  Really?  That's all you're showing us.

Today yep.
Acknowledged by 6 members: Synaesthesia, Marvin, unn_atropos, icemann, dertseha, Join
6647c701bb3f6
voodoo47Quote
doorporn
6647c701bb538
JDoranQuote
Josiah, if the SS source code does get released soon, is there anything you're hoping to learn from it, or do you know everything already from your own tests and observations?
6647c701bb60d
JosiahJackQuote
Source code plans:
Replicate minigame source code (as applicable)
Double check patch effect timers
Check out the code for cyberspace wall pattern (conway's game of life).
◀◀Page: 168/299▶▶
Reply

Legal stuff

Privacy Policy & Terms of Service Contact