Citadel - System Shock Fan Remake
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6634805147631
20. March 2018, 22:48:59
Ah, I have a double back up system through dropbox that auto-uploads to 2 PC's and online. Github is a tertiary life support system, right next to the soylent green filtration system (ref to level 3 yes!)#845
P.S. I also occassionally copy it all to my onedrive and googledrive. Redundancy + a digital will to provide login info here and a few other places in the event of untimely cyborg conversion.
22. March 2018, 02:13:41
@Marvin agreed, and I finally have a nice melt. Just need to pizzazz up the look with a nice red glow and we're set to pop here. Yes, I'm talking about the hoppers and...well you'll soon see.#846
Acknowledged by: Marvin
24. March 2018, 15:08:45
Today is a publicity day:#847
https://www.youtube.com/watch?v=dNUCW2OGvC4
You may be interested to know that Citadel, while maintaining a mostly cubic level design, will not be mostly flat. Here is an example of what I am doing to enhance the walls, floors, etc. by turning what is 2D into 3D, which has been the main focus of Citadel from the beginning, albeit starting with objects and enemies:
More to come...
Acknowledged by: Synaesthesia
24. March 2018, 15:10:35
ooh, nice - I assume the performance hit is acceptable enough?#848
24. March 2018, 17:14:31
https://www.youtube.com/watch?v=rJ60fPwfHPU#849
Still needs a little tweaking, but it's getting there.
Acknowledged by 3 members: Marvin, dertseha, Join
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