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Message: [quote author=RoSoDude link=msg=142442 date=1644495362] The mod manager wouldn't actually need to bother with all the diffing stuff if it just parsed the string labels and mod creators included minimal .str files containing only new/changed strings. For example, psihelp.str for Alarming Cameras would consist of just the following: The mod manager would see the "Psi7:" label and then replace the build .str file with the version above without changing anything else, and append any new string labels to the very end of the file. Any mods with a full .str file would do a full replacement so they'd have to be updated, but going forward it would be very simple to have mods changing individual strings with no compatibility issues, like with gameplay DML and asset replacement. I would love to see this as a feature in DMM someday. [/quote]
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