6649e2aedf9ef

6649e2aedfe69
1 Guest is here.
 

6649e2aee0315Insect124

6649e2aee0384
I personally felt the spiders heavily conflicted with the cyberpunk aesthetics of the game. Were arachnids used in scientific experiments similarly to the chimps? I tried to do some research but found nothing definite on their origins.

6649e2aee05a1voodoo47

6649e2aee0601
no, they are a creation of the Many. they want to utilize their resources as efficiently as possible, hence, a creature that is easy and cheap to produce, fast, deadly, tough, expendable, and with no mind of its own to potentially rebel. a spider-like abomination would fit the bill nicely (spider dna probably available to use as base, pretty sure a few crawlers made it onboard the ships before they departed Earth).

see "why do things keep evolving into crabs"

6649e2aee096bInsect124

6649e2aee09cb
voodoo47
Very interesting. Thanks. :) I adore the concepts and lore of the System Shock games.
6649e2aee0b73
Also Irrational Games, the developers of SS2, could just re-use spiders from the Thief game, to utilize their resources as efficiently as possible, hence a creature that is easy and cheap to produce.

6649e2aee0eafZylonBane

6649e2aee0f11
I personally felt the spiders heavily conflicted with the cyberpunk aesthetics of the game.
Deus Ex would like a word.

6649e2aee1183voodoo47

6649e2aee11d9
Irrational Games, the developers of SS2, could just re-use spiders from the Thief game, to utilize their resources as efficiently as possible, hence a creature that is easy and cheap to produce.
yeah, but almost sure he wanted an in-game explanation.

6649e2aee147anotaavatar

6649e2aee14c8
because spiders are the natural choice of creature for going through a tight ship with lots of duct work , breed very fast and are simple creatures.

Your name:
This box must be left blank:

A familiar passcode with 3 digits:
1 Guest is here.
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
6649e2aee15cd