6649d338baf7e

6649d338bb529
1 Guest is here.
 

Topic: SS1 EE Bugs/differences with original Read 472 times  

6649d338bb96b
I found one bug in SS1 EE:

In original version if you throw items into elevator they are moved outside of the elevator door when you change the level.
In EE the items disappear.

In the source code it is handled by "elevator_janitor_run" function in OBJUSE.C
There is another similar code under ELEVATOR_PACKRAT define that seems to save the objects in memory. I don't think that code is used in the original.
6649d338bbaea
Also the random number generator from the computer nodes is broken, and it results in the same code every time.

The screens in the lobby of deck 6 are stuck with the same picture, not showing the codes.

Your name:
This box must be left blank:

How can you challenge a perfect, _____ machine? (Fill in the missing word):
1 Guest is here.
What kind of a monster are you?
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
6649d338bbbf9