🔒 SS2 Visual Configuration (Cam Config) bloom, mipmap etc.

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6649cf43d045d
ZylonBaneQuote
SS2 manga style!

Image: http://img836.imageshack.us/img836/5317/ss2mangastyle.jpg


Code:
bloomscale 500
bloom_range 0.01
bloom_saturation 0
bloom_threshold 0.05
6649cf43d0591
KolyaQuote
Now THAT's an artistic statement.  :D
6649cf43d0669
StixsmasterHDQuote
To those curious this is what I use:


Code:
tex_filter_mode 16
mipmap_bias -16.0
d3d_disp_no_rgb10_buf
multisampletype 16
d3d_disp_enable_hdr 32
d3d_disp_sw_cc
d3d_disp_sw_cc_sat 1.5
bloomscale 2.5
bloom_range 2
bloom_saturation 1.5
bloom_threshold 0.50

Bring the hate cause thats what I anticipate from this community.
6649cf43d0a80
MarvinQuote

Quote by ZylonBane:
SS2 manga style!

Image: http://img836.imageshack.us/img836/5317/ss2mangastyle.jpg


Code:
bloomscale 500
bloom_range 0.01
bloom_saturation 0
bloom_threshold 0.05

Damn, I have to try the SHODAN reveal sequence with this. :D
Acknowledged by: Shinobi
6649cf43d0d44
ShinobiQuote

Quote by Marvin:
Games that were developed with bloom and HDR in mind can usually be configured to look quite well. SS2 is not one of those games, I never enable these things. Stixsmaster's screens remind me of this. It can always get worse, of course.

Not dissing Ico's fantastic lighting system there, are we?! It was a pioneer in lighting! (Incidentally a brilliant game, too)

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