663501c5e16c3

663501c5e1d4c
2 Guests are here.
 

Topic: SS2 Vurt's Organics / Goo Read 234039 times  

663501c5e2b83
Tags: °texture °object °SS2

Annelid Grub Pods (or "eggs"). New model (by Rocketman) and my improved textures.



Dripping goo:



Biomatter. New models, animations and textures:



Impact Blood:



WormPod (default / new)



Black Egg:


« Last Edit: 01. November 2015, 00:47:45 by voodoo47 »
Acknowledged by 2 members: TheSarcasticCanadian, Pedruh47
Re: SS2 Vurt's System Shock 2 Goo
663501c5e2e7a
Awesome!  Can't wait to try them.
Re: SS2 Vurt's System Shock 2 Goo
663501c5e2fe7
Updated. And yes the blood looks a bit slimey and "oily" in the image, it looks better in-game (no, you wont be able to study it in this much detail in-game). It's exaggerated for a simple reason, fluids looks closer to something slimey/glossy than paper cut-outs.

663501c5e313bZylonBane

Re: SS2 Vurt's System Shock 2 Goo
663501c5e3191
Why the green skin on the eggs? The original eggs have a flesh tone that's consistent with the other Many "stuff", goo, etc.

663501c5e32f9voodoo47

Re: SS2 Vurt's System Shock 2 Goo
663501c5e341a
the eggs, dripping goo and blood look really nice, but I'll be honest, can't say the same about the biomatter. the one from SHTUP hits the spot, at least for me.

I'm also noticing an upgraded turret muzzle flash, looks good.
Re: SS2 Vurt's System Shock 2 Goo
663501c5e35bc
ZB: I have an alternative skin for it, i can upload that version, it's basicly the original texture but higher resolution/added detail. Though i don't think the green (the original is in fact also green, just sligthly less so) looks out-of-place, not like the original dripping goo texture for example..

Voodoo: well i wasnt trying to replicate the original model or texture with the biomateral, tried doing something more alien / repulsive, but yes i can see how many will prefer SHTUP. It's also something that doesnt come off very good in pictures, needs to be seen animated.

Edit: updated the Egg, just noticed it was missing a texture.
Edit: added a "vanilla version" for the Egg.
« Last Edit: 28. September 2012, 22:16:33 by vurt »

663501c5e397cvoodoo47

Re: SS2 Vurt's System Shock 2 Goo
663501c5e39e2
tried doing something more alien / repulsive
actually, being the omnivore that I am, it looks kind of.. edible? makes me wanna try to cook it.
Re: SS2 Vurt's System Shock 2 Goo
663501c5e3b31
mmmmm biomatter  :happyjoy:

663501c5e3bfavoodoo47

Re: SS2 Vurt's System Shock 2 Goo
663501c5e3c4d
I would try some ginger, tomato paste, soy sauce and oil, half cook it than bake it to make the outside crispy. and maybe that black annelid egg, hard boiled?
Acknowledged by: vurt

663501c5e3d03ZylonBane

Re: SS2 Vurt's System Shock 2 Goo
663501c5e3d59
I noticed your textures all have a consistent "wet" look to them. How are you achieving that?
Re: SS2 Vurt's System Shock 2 Goo
663501c5e3e6d
Different filters.
Re: SS2 Vurt's System Shock 2 Goo
663501c5e43fb
I have thousands of filters so it's hard to be specific, probably around 100 just for making things wet or "gooey".

If you want a really good program for creating (or downloading user created filters) i can highly recommend FilterForge. The animated Biomatter for example was done in Filterforge, my water textures are usually done with it too.

663501c5e47a3blaydes99

Re: SS2 Vurt's System Shock 2 Goo
663501c5e4824
How did you get the on-screen blood splats that spawn when the player is shot? Can you post a DML file if a gamesys change is needed?

Vurt, I like the new eggs but noticed some transparency issues on two of the upper flaps of the eggs. Do you see this on your machine also?
« Last Edit: 05. October 2012, 07:58:01 by blaydes99 »
Re: SS2 Vurt's System Shock 2 Goo
663501c5e4b2e
The impact blood is already posted above, it doesnt need any .dml.

Those type of transparency issues is probably due to some setting in the editor... i'm currently modding Thief2 and i noticed similar problems with trees, it's cut off when there's another transparent object behind it :/

if i remember correctly dmls can be used to change the property of a model etc, so i will probably need to read up on how to do those..
« Last Edit: 05. October 2012, 11:38:38 by vurt »

663501c5e4e8eblaydes99

Re: SS2 Vurt's System Shock 2 Goo
663501c5e4eea
The impact blood is already posted above, it doesnt need any .dml.

Maybe I'm missing something but I don't believe that it's normal gamesys behavior to have the blood splats spawn from the player when you get shot, it will only show up on enemies that you shoot. I'm guessing you have a gamesys mod that added this property to the player. If you know the gamesys settings, you can port these to a .DML and include this in your package and it will automatically add the effect without modifying the gamesys.
Re: SS2 Vurt's System Shock 2 Goo
663501c5e4fff
nope, i have a completely new install, no gamesys.. it doesnt show up for you?

663501c5e50cbblaydes99

Re: SS2 Vurt's System Shock 2 Goo
663501c5e5126
Wow, that's crazy. I'll run around and get shot some more but I tried this a bunch last night and didn't ever get it to show up - I guess I could be doing something wrong. Do you have Secmod or some other mod installed? I think those mods added functionality like this.

663501c5e51dcSilver83

Re: SS2 Vurt's System Shock 2 Goo
663501c5e522d
Now that you guys mention it...I don't have blood on my screen as well :) Only enemies are bleeding like this...

663501c5e5929voodoo47

Re: SS2 Vurt's System Shock 2 Goo
663501c5e5a49
note on the eggs - at some places, they seem to be slightly more transparent then they really should be. looking at the source files, a slight edit to the meaty texture (Clustero.dds) would probably fix it.

//duh, already reported a few posts above.

//ok, this can be fixed by getting rid of the alpha channel on the main texture surface while selecting a fitting background color. I really have no idea whether this breaks something else, so do it at your own risk.
« Last Edit: 03. February 2013, 22:45:29 by voodoo47 »
Re: SS2 Vurt's System Shock 2 Goo
663501c5e5bb1
I removed transparency completetly for that texture, see if that works, it doesnt look like it would be needed for that mesh, hopefully it's not used anywhere else, where it's needed..

663501c5e5c57voodoo47

Re: SS2 Vurt's System Shock 2 Goo
663501c5e5ca7
yup, that does the trick. I don't think the egg texture is used anywhere else, so this should be safe to do.

663501c5e5d3fZylonBane

Re: SS2 Vurt's System Shock 2 Goo
663501c5e5d9e
Memo to self: Upgrade the hell out of that damn blurry turret texture.

Your name:
This box must be left blank:

How can you challenge a perfect, _____ machine? (Fill in the missing word):
2 Guests are here.
Dragonfly out in the sun, you know what I mean.
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
663501c5e5edf