664ae3012fdee
1 Hour
1 Day
1 Week
1 Month
Forever
Forgotten Password
Sign up
27 Guests, 1 Member
antimatter_16
Home
Sign up
About
MOTHER
Search
Mobile
Home
»
Community
»
Helpdesk
»
What's the best way to rip the 3D models? (SS2)
664ae301303bb
1 Guest is here.
New topic
Topic:
What's the best way to rip the 3D models? (SS2)
Read 438 times
664ae30130833
UnBeatWater
#0
Report
05. November 2023, 15:49:03
664ae301308cc
I've already done it with FreeTheObjects, but the legs are squished and the "bones" are just blue cubes. So I wanna see if there's a better way.
664ae30130c4f
sarge945
#1
Report
05. November 2023, 15:55:12
664ae30130caa
IIRC there's a Dark plugin for blender
664ae30130e1d
voodoo47
#2
Report
05. November 2023, 15:57:58
664ae30130e71
you mostly will have to relay on the old tools when working with the models, that's why almost nobody wants to touch them.
@RocketMan
could explain in full, I'd guess.
664ae301310d9
UnBeatWater
#3
Report
05. November 2023, 16:11:29
664ae30131146
sarge945
You mean
https://github.com/RSoul82/Blender-NewDark-Toolkit
?
1 Guest is here.
New topic
But see how they shimmer, Mr. Sir!
Home
»
Community
»
Helpdesk
»
What's the best way to rip the 3D models? (SS2)
Contact
SMF 2.0.19
|
SMF © 2016
,
Simple Machines
|
Terms and Policies
Green theme
Brown theme
Bright theme
Match OS theme
FEEP
Loading...
664ae30131252