664a996c9c093
1 Hour
1 Day
1 Week
1 Month
Forever
Forgotten Password
Sign up
23 Guests, 0 Members
Home
Sign up
About
MOTHER
Search
Mobile
Page:
[
1
]
2
»
Home
»
File Archives
»
SS2 Modifications
»
SS2 Kolya Crosshair
664a996c9c61a
1 Guest is here.
New topic
Reply
Topic:
SS2 Kolya Crosshair
Read 109209 times
QUICK HELP:
1.
Install the game
, 2.
Patch it with SS2Tool
, 3.
Download the attached archive
, 4.
Load it with Dark engine Mod Manager
664a996c9ce10
Kolya
#0
Report
Quote
Reply
23. February 2005, 00:26:24
664a996c9ce98
Tags:
°texture
°SS2
Change the file extension to
.ZIP
for unpacking.
These are my crosshairs for SS2. I made 4 different types (Fragile Bombers, Hazard, Simple, Zooming) and tinted them in 4 colours (Amber, Blue, Green and Red). I also added appropriate cursors for Use-Mode.
It goes without saying that you can only use one at a time but with the
mod manager
you can change them easily at the start of the game.
Below are some screenshots.
// Merely 10 years later I created a few new ones ("Krosshair-...") that are larger, to accommodate for today's higher screen resolutions. And thanks to NewDark we can also use alpha channel transparency now.
«
Last Edit: 08. March 2015, 14:32:40 by Kolya
»
664a996c9d1aa
SHODANs Hacker
#1
Report
Quote
Reply
25. February 2005, 00:33:47
664a996c9d205
Seeing no other way I could get the crosshairs and cursors working, I simply overwrote crosshai.pcx and cursor.pcx in res\iface.crf
Do this if You want a near permanent change. (back up the old crosshai.pcx and cursor.pcx)
Great Crosshairs and cursors Kolya
«
Last Edit: 28. March 2005, 23:21:59 by SHODANs Hacker
»
664a996c9d2d2
Kolya
#2
Report
Quote
Reply
25. February 2005, 02:08:46
664a996c9d325
Sorry, my mistake. I screwed up the folder structure so they didn't work with Zombe's Mod Manager.
That's fixed now and tested to work.
Thanks for telling me.
Just curious: Which crosshair did you choose?
Kolya
«
Last Edit: 25. February 2005, 02:20:48 by kolya
»
664a996c9d3bb
SHODANs Hacker
#3
Report
Quote
Reply
25. February 2005, 13:00:04
664a996c9d40a
Hazard Green. :cool:
«
Last Edit: 29. March 2005, 19:36:37 by SHODANs Hacker
»
664a996c9d4de
Kolya
#4
Report
Quote
Reply
26. February 2005, 02:26:30
664a996c9d52b
I just modified the crosshairs. They now identify themselves in
Zombe's Modmanager
including type and color.
This should make switching crosshairs easier.
Kolya
«
Last Edit: 29. August 2006, 17:01:19 by Kolya
»
664a996c9d5b4
Zeebok
#5
Report
Quote
Reply
26. February 2005, 02:41:48
664a996c9d602
Nice stuff Kolya
You wouldn't happen to have the cursor in green would you?
664a996c9d6af
Kolya
#6
Report
Quote
Reply
26. February 2005, 02:50:11
664a996c9d6ff
The original cursor is green. And since my cursors are just recolored versions I didn't make a green cursor.
But I included the original green cursor with every green crosshair just to make sure everything works fine...
Kolya
664a996c9d797
scyphor
#7
Report
Quote
Reply
30. May 2005, 22:12:59
664a996c9d7e4
these crosshairs are great, nice work
664a996c9d881
Kolya
#8
Report
Quote
Reply
03. March 2006, 15:21:30
664a996c9d8ce
Added an invisible crosshair on request. (No invisible cursor, no.)
«
Last Edit: 23. October 2006, 21:46:43 by Kolya
»
664a996c9d954
Kolya
#9
Report
Quote
Reply
30. August 2006, 13:01:33
664a996c9d9a0
Added red versions on request.
«
Last Edit: 23. October 2006, 21:47:07 by Kolya
»
664a996c9dabc
Nameless Voice
#10
Report
Quote
Reply
09. March 2007, 14:15:50
664a996c9db0d
You should add icons to these mods, so that a preview of each crosshair is displayed next to its name in the mod manager.
664a996c9dbaa
Kolya
#11
Report
Quote
Reply
09. March 2007, 18:39:13
664a996c9dbf8
Thanks to Nameless who send me the mods updated with icons. The new versions can now be found at the top.
664a996c9dcae
Fironkkuify
#12
Report
Quote
Reply
05. April 2011, 01:19:45
664a996c9dcfc
I think the colors for Amber and Red are exactly the same. I used Hazard Red for a while and, comparing it to the picture you have posted (where it says Hazard Amber) they look exactly alike.
664a996c9dd91
Kolya
#13
Report
Quote
Reply
05. April 2011, 01:39:31
664a996c9dddd
Compare.
664a996c9def5
Fironkkuify
#14
Report
Quote
Reply
05. April 2011, 03:53:31
664a996c9df42
Alright thanks, just making sure. They looked very similar -w-;
Is it possible to alter the shading somehow? Or is System Shock 2 strict in what shadings are allowed?
664a996c9e021
Kolya
#15
Report
Quote
Reply
05. April 2011, 10:29:24
664a996c9e070
It's possible and not very hard. Start with a 16x16 pixel image. Paint your cross-hair in it with a hard edged stencil tool using the colours you like. Save it as GIF and make sure that the background colour of your image ends up as the first colour in the palette. That way the game will know this is supposed to be transparent.
If you make a new cross-hair we can post it here or in a thread of its own.
664a996c9e158
Fironkkuify
#16
Report
Quote
Reply
05. April 2011, 17:34:49
664a996c9e1b4
Well I can try and see what I can do.
Though I'm a little confused as to what you mean by "hard-edged stencil tool" and "making the background color the first one to appear so that it's transparent".
Isn't it possible to do this sort of thing in Paint?
And aside from the icon picture, there were two other files that be either placed in the iface folder of the ss2 folder (or one could use mod manager to skip that any altering, but those two files still exist).
664a996c9e256
Nameless Voice
#17
Report
Quote
Reply
05. April 2011, 18:17:26
664a996c9e2a5
Paint isn't exactly a proper image editing tool. You'd be much better off using Photoshop or The Gimp.
664a996c9e3cd
Kolya
#18
Report
Quote
Reply
05. April 2011, 18:30:29
664a996c9e41d
The icon is only displayed in the mod manager. It has nothing to do with the actual mod. The real mod files are the textures in the iface folder.
You will need something better than Paint. I suggest the Gimp because it's free.
I mean that the drawing tool should not produce a blurry edge but a hard edge as can be seen in the image above. Looks kinda like 8bit or lack of anti-aliasing, doesn't it? That's because we only have 255 colours available after compression.
Open one of the mod files (eg CROSSHAI.PCX) in the Gimp. Search the Gimp's help for "color palette" and find out how to view and edit the colour palette of CROSSHAI.PCX. You'll see that of the 255 available colour slots in the palette only very few are actually being used. One is the first, which holds the background colour of the image.
664a996c9e4c5
Fironkkuify
#19
Report
Quote
Reply
06. April 2011, 03:12:54
664a996c9e521
Looks like I'll have to get Gimp again. I'll try and figure it out at some point and make a cool crosshair design. Thanks for the help -w-
664a996c9e5d1
Sktracket
#20
Report
Quote
Reply
13. January 2012, 16:30:11
664a996c9e623
Do you plan on making any more crosshair/cursor modifications?
664a996c9e6ce
Fironkkuify
#21
Report
Quote
Reply
13. January 2012, 19:28:44
664a996c9e719
IF I can figure it out. When I got around to trying to edit the crosshair I quickly realized that Kolya was very right; very few colors actually work. Any other colors only show up as black when applied.
664a996c9e79f
Kolya
#22
Report
Quote
Reply
13. January 2012, 19:59:57
664a996c9e7f0
Possibly. Did you have anything in mind?
664a996c9eb57
Fironkkuify
#23
Report
Quote
Reply
13. January 2012, 20:57:23
664a996c9ebaf
Quote by Kolya:
Possibly. Did you have anything in mind?
How bout a triangle crosshair? Or a crescent moon?
Your name:
This box must be left blank:
Name the default melee weapon in System Shock 2:
1 Guest is here.
New topic
Reply
Oh she'll never stop living stories. But the pages blind her view
Page:
[
1
]
2
»
Home
»
File Archives
»
SS2 Modifications
»
SS2 Kolya Crosshair
Contact
SMF 2.0.19
|
SMF © 2016
,
Simple Machines
|
Terms and Policies
Green theme
Brown theme
Bright theme
Match OS theme
FEEP
Loading...
664a996c9ecd6