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[Obsolete] SS2 BotM with more multiplayer respawns
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Topic:
[Obsolete] SS2 BotM with more multiplayer respawns
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QUICK HELP:
1.
Install the game
, 2.
Patch it with SS2Tool
, 3.
Download the attached archive
, 4.
Load it with Dark engine Mod Manager
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Nameless Voice
#0
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01. September 2006, 22:46:13
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Tags:
°mis
°SS2
°obsolete
A modified version of the BotM map that moves the multiplayer respawn point as the players progress through the map.
This stops you from having to repeatedly traverse the entire map every time you die.
Includes a version based on the original map, and a version based on Straylight's ADaoB mod.
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Last Edit: 29. December 2016, 11:57:17 by Moderator
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Kolya
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02. September 2006, 00:54:00
Re: SS2 BotM with more multiplayer respawns
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This mod has been integrated with
Crion's Impossible MP mod (See the subtopic "Setting the Difficulty")
as well as
Straylight's ADAOB mod
.
«
Last Edit: 23. October 2006, 21:35:31 by Kolya
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Louis Cypher
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13. July 2007, 01:35:08
Re: SS2 BotM with more multiplayer respawns
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May I request a Straylight 0.2.5 version of this? From what I can tell the only difference is objcasting, but I can't say for sure.
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Kolya
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13. July 2007, 07:15:44
Re: SS2 BotM with more multiplayer respawns
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I wasn't kidding when I wrote "This mod has been integrated with [...] Straylight's ADAOB mod."
It is part of ADAOB 0.2.5.
Quote by Louis Cypher:
May I request a Straylight 0.2.5 version of this?
The versioning of living persons has yet to be implemented.
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Louis Cypher
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13. July 2007, 17:54:17
Re: SS2 BotM with more multiplayer respawns
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Ah, I thought that post referred to the 0.2.2 version here. Whoops.
Well, get to the person versioning then! We don't have all day!
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Aborted project. Does nothing.
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