SS2 Denoised Cutscenes
2 Guests are here.
6647cb0f7ea8e
30. August 2020, 21:58:46
not seeing it happening, as unlike the shuttle takeoffs, cs3 has been pro-level edited for quite a bit.#20
13. January 2021, 08:52:30
If I want to actually make my CS3 edits work in-game, do I need to save them in a specific format? I don't know what Dark needs. I assume they need to be in a file path in an archive as well.#21
Would actually like to maybe release something properly, rather than just going "here's some hypothetical cutscene edits, everyone".
Would it make sense to release it here, or in a new thread?
13. January 2021, 09:23:50
I would suggest you show it in Engineering first. Definitely not here, because this is someone else's thread.#22
To test your work create a folder structure inside DMM: ModName > cutscenes > cs3.avi
Then load ModName in the mod manager.
13. January 2021, 09:26:59
Will do, thanks.#23
I will test it out, see if it works, then make an engineering thread about it.
20. January 2021, 10:35:23
I have been testing them and it looks great ! Definitely an improvement over the originals.#24
You have to make sure that the cutscene rebirth mod has higher priority though, to have your denoised cutscenes + the remade one.
It's obvious but can be easy to forget.
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