6647db0938f61

6647db0939aaa
2 Guests are here.
 
6647db0939e84
Say I wanted to create a mod that played one of three WAV files every time the player activated a Med Hypo instead of the default sound effect. Would that be possible?
6647db0939f77
Or music files, for that matter.

6647db093a16avoodoo47

6647db093a1b7
generally speaking, unless you are doing a direct file replacement, you should prepare for resistance.

so randomized sounds yes, but you would have to mess with sound schemas. you probably don't want to be doing that.
6647db093a4de
voodoo47
Well, I'm not much of a modder, but I could try. For instance, the Med Sci music. I've located the WAV file, and I know how to overwrite it (I've tested it already). However, is it possible for me to modify the game so that it plays one of three versions I've personally added to the archive rather than the same one on a loop?

6647db093a5d2voodoo47

6647db093a62c
not sure about the songs, someone else will have to pitch in.

this seems kind of superfluous though, the song chunks already are randomized by the game iirc.
6647db093a8f5
voodoo47
Ah, well -- let's just say I have an unusual mod in mind, ha. I can't really say anymore.  :thinking: And yes, hopefully! Perhaps I should submit this question in another thread.
2 Guests are here.
rooms torn asunder
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
6647db093aa25