664709cfe25f7

664709cfe2b8b
1 Guest is here.
 

Topic: SS1 EE Bugs/differences with original Read 435 times  

664709cfe30c7
I found one bug in SS1 EE:

In original version if you throw items into elevator they are moved outside of the elevator door when you change the level.
In EE the items disappear.

In the source code it is handled by "elevator_janitor_run" function in OBJUSE.C
There is another similar code under ELEVATOR_PACKRAT define that seems to save the objects in memory. I don't think that code is used in the original.
664709cfe3283
Also the random number generator from the computer nodes is broken, and it results in the same code every time.

The screens in the lobby of deck 6 are stuck with the same picture, not showing the codes.

Your name:
This box must be left blank:

Look at you, hacker: a pathetic ____ of meat and bone!  (Fill in the missing word):
1 Guest is here.
negativity is what's for breakfast!
Contact SMF 2.0.19 | SMF © 2016, Simple Machines | Terms and Policies
FEEP
664709cfe3396